General Red Posted May 29, 2010 Share Posted May 29, 2010 Could we have it extend an extra 2 minutes when theres over 25 people or something??? Thanks! Quote Link to comment Share on other sites More sharing options...
wild bill Posted May 29, 2010 Share Posted May 29, 2010 no... Quote Link to comment Share on other sites More sharing options...
Clams Posted May 29, 2010 Share Posted May 29, 2010 no it use to be shorter learn to lead and quit delaying the game 70% of the delays come from cts arguing. Quote Link to comment Share on other sites More sharing options...
General Red Posted May 29, 2010 Author Share Posted May 29, 2010 I dont think so. With a lot of t's just getting everything in order takes unit 420 on a decent day. OFC when i take lead we get it done barely by 5... Quote Link to comment Share on other sites More sharing options...
ricky2442 Posted May 29, 2010 Share Posted May 29, 2010 I like how the timer is now, before it used to be 1 minute shorter. Then we tried out using an unlimited round, and then an 8 minute round; basically we decided that 6 minutes was perfect. Quote Link to comment Share on other sites More sharing options...
General Red Posted May 29, 2010 Author Share Posted May 29, 2010 ok, when im lead i think its plenty of time. But when we have 40 people as t's, it gets frustrating sometimes. lots of spam ,etc. Maybe increased mute timer over 25 people for ts? like 1 minute instead of 30 seconds? Just trying suggestions. Quote Link to comment Share on other sites More sharing options...
ricky2442 Posted May 29, 2010 Share Posted May 29, 2010 (edited) There are usally always admins on when the server is highly populated, they could take care of the spammers. What about a round timer that increases after a certain number of people join? Edited May 29, 2010 by ricky2442 Quote Link to comment Share on other sites More sharing options...
General Red Posted May 29, 2010 Author Share Posted May 29, 2010 thats what i was tryin to say... just tryin...sometimes we seem to run outta time hella quick. Not enuff time for LR. Quote Link to comment Share on other sites More sharing options...
ricky2442 Posted May 29, 2010 Share Posted May 29, 2010 But the thing is if a new player joins and gets killed at the begininng by a tarp, he will then have to wait 8 minutes to respawn. Now it doesn't take a genious to know they'll get bored and leave the server. Quote Link to comment Share on other sites More sharing options...
Never trust a hippie Posted May 29, 2010 Share Posted May 29, 2010 ok, when im lead i think its plenty of time. But when we have 40 people as t's, it gets frustrating sometimes. lots of spam ,etc. Maybe increased mute timer over 25 people for ts? like 1 minute instead of 30 seconds? Just trying suggestions. Just a semi-useless mod that would have to be added to an already heavily modded and memory sucking server. Quote Link to comment Share on other sites More sharing options...
General Red Posted May 29, 2010 Author Share Posted May 29, 2010 ok, sry i treied. Quote Link to comment Share on other sites More sharing options...
Darkplanner Posted May 29, 2010 Share Posted May 29, 2010 The time is perfect as it is imo. Quote Link to comment Share on other sites More sharing options...
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