Dirty Posted July 20, 2010 Share Posted July 20, 2010 Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2 Added a Parasite hat to celebrate the release of Alien Swarm (http://www.alienswarm.com/) Fixed a client crash when opening the backpack while running in a language other than English. Fixed not being able to pick-up buildings in Arena mode. Fixed an exploit that allowed team kills with Wrangled sentries. Fixed a bug where teleporters could be given more than their normal amount of health. Fixed old demos with different data tables thinking the SourceTV player entity was burning. TF Bot ChangesImproved performance of bot computations that are done when a point is captured, a round starts, or a checkpoint reached. Fixed Engineer bot infinite build-destroy behavior loop regression Fixed Medic bots losing their charge if they touch a resupply cabinet Fixed a crash due to having multiple types of bot systems running in-game simultaneously Fixed bot behavior issue resulting in bot pile-ups near level 3 teleporter entrances Bots no longer consider sapped sentries a dangerous threat Bots will not try to navigate through enemy spawn rooms (unless they have won the round) Bot Engineers will avoid building teleporters on steep slopes which can hinder teammate movement Added tf_bot_pyro_always_reflect cvar. Set to 1 to make Pyro bots always reflect projectiles, regardless of difficulty level. More... Quote Link to comment Share on other sites More sharing options...
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