Dirty Posted August 4, 2010 Share Posted August 4, 2010 Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Garry's Mod Fixed rare crash when downloading cloudscript entities Fixed cloudscript entities not working after map restart Prevented common SuperDOF crash Fixed ammo count displaying wrong if too high Fixed DColorCircle spamming the console Updated Trouble In Terrorist Town gamemode Updated Dog Fight Arcade gamemode Removed "changed name" message Added render.Spin() Added DComboBox:GetSelectedValues() Fixed Player:IsBot() clientside Shared Player.SetWalkSpeed( f ) Shared Player.GetWalkSpeed() Shared Player.SetRunSpeed( f ) Shared Player.GetRunSpeed() Shared Player.SetCrouchedWalkSpeed( f) Shared Player.GetCrouchedWalkSpeed() Shared Player.SetDuckSpeed( f ) Shared Player.GetDuckSpeed() Shared Player.SetUnDuckSpeed( f ) Shared Player.GetUnDuckSpeed() Shared Player:SetNoCollideWithTeammates( b ) Shared Player:GetNoCollideWithTeammates() Shared Player:SetAvoidPlayers( b ) Shared Player:GetAvoidPlayers() Shared Player:SetAllowFullRotation( b ) Shared Player:GetAllowFullRotation() Shared Entity:SetGravity() Shared ents.FindByModel() Added Entity:GetGravity() Added Entity:GetFriction()Added Entity:GetElasticity() More... Quote Link to comment Share on other sites More sharing options...
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