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USP cell


TheCakeLord
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Here's the plan, replace all of the knife models with sharpened toothbrushes. Then, put the USP up a terrorist's ass and require another terrorist to get it out for him, make it take like 15 seconds with a loading bar and everything, cause, you know, he could only sneak it in up his ass right?

 

Also, give the terrorists an option to hang themselves with their belts while in cells.

 

And every CT needs a grenade launcher on their m4.

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Here's the plan, replace all of the knife models with sharpened toothbrushes. Then, put the USP up a terrorist's ass and require another terrorist to get it out for him, make it take like 15 seconds with a loading bar and everything, cause, you know, he could only sneak it in up his ass right?

 

Also, give the terrorists an option to hang themselves with their belts while in cells.

 

And every CT needs a grenade launcher on their m4.

 

Lol'd haha

 

And I think I'm gonna stick with going for USP in random cell, either that or rule that USP cell cannot receive special orders. There's no point to the USP if it is taken away every time.

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Here's the plan, replace all of the knife models with sharpened toothbrushes. Then, put the USP up a terrorist's ass and require another terrorist to get it out for him, make it take like 15 seconds with a loading bar and everything, cause, you know, he could only sneak it in up his ass right?

 

Also, give the terrorists an option to hang themselves with their belts while in cells.

 

And every CT needs a grenade launcher on their m4.

 

Would that actually work?

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Here's the plan, replace all of the knife models with sharpened toothbrushes. Then, put the USP up a terrorist's ass and require another terrorist to get it out for him, make it take like 15 seconds with a loading bar and everything, cause, you know, he could only sneak it in up his ass right?

 

True, unless a dirty CT brought it in to him.

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Making the usp spawn randomly could do 1 of 2 things.

 

1: it takes less time to get away from cells because lead does not look for usp or...

 

2: the lead takes the time to search for a randomly spawned gun

 

In my opinion, the usp should spawn randomly and the lead should not be able to take it away. However, I think the gun should have limited ammunition to encourage more tactical and limited use such as popping a ct who is standing still in the head. This would also save time as it would not matter who had the usp after the clip had been spent.

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I think that if we don't change how it spawns, rather where it spawns, then there should be a rule added to motd that says lead cannot make USP cell give up the usp/cannot give USP cell special orders. The only cell that should be able to be given special orders is VIP since that cell is different. And awwik, yes, HG has the best JB server out there, but that doesn't mean it's completely perfect and there's nothing we could possibly do to make it better. There's always something you can add or suggest to make it more interesting/fun. Something can always be made better.

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I think that if we don't change how it spawns, rather where it spawns, then there should be a rule added to motd that says lead cannot make USP cell give up the usp/cannot give USP cell special orders. The only cell that should be able to be given special orders is VIP since that cell is different. And awwik, yes, HG has the best JB server out there, but that doesn't mean it's completely perfect and there's nothing we could possibly do to make it better. There's always something you can add or suggest to make it more interesting/fun. Something can always be made better.

 

Why does it matter if that cell has special orders? If a T picks up an awp, should it not be allowed that he be given special orders to drop it?

 

USP cell is USP cell, if the lead remembers to take care of the USP then good for him, if not then he runs the risk of that person rebelling. I feel like you are just getting upset because leads keep remembering to make you drop it. Good rebellers can successfully rebel WITHOUT the USP anyway, the USP just makes it really easy.

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USP cell is USP cell, if the lead remembers to take care of the USP then good for him, if not then he runs the risk of that person rebelling. I feel like you are just getting upset because leads keep remembering to make you drop it. Good rebellers can successfully rebel WITHOUT the USP anyway, the USP just makes it really easy.

 

then lets just get rid of the USP. It is just more time looking at the back of my cell wating for whoever has the USP to throw it on the cells.

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Why does it matter if that cell has special orders? If a T picks up an awp, should it not be allowed that he be given special orders to drop it?

 

USP cell is USP cell, if the lead remembers to take care of the USP then good for him, if not then he runs the risk of that person rebelling. I feel like you are just getting upset because leads keep remembering to make you drop it. Good rebellers can successfully rebel WITHOUT the USP anyway, the USP just makes it really easy.

 

Nah, I'm not complaining. I'm just saying if we keep the USP, it shouldn't be allowed for lead to waste time telling whoever has it to drop it. It wastes at LEAST 15 seconds if not more depending on the lead.

 

then lets just get rid of the USP. It is just more time looking at the back of my cell wating for whoever has the USP to throw it on the cells.

 

Exactly, if we can't stop wasting time with USP orders, then just get rid of it. Like gocrzy said, there are other, slightly more difficult ways to rebel.

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I hate to say it I vote we mix it up in cells like bomb but don't throw it away you can always put it in showers near a locker that way you have something to look forward to if your near vip or if your going there. Make cts pay more attention when messing around near vip.

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I hate to say it I vote we mix it up in cells like bomb but don't throw it away you can always put it in showers near a locker that way you have something to look forward to if your near vip or if your going there. Make cts pay more attention when messing around near vip.

 

get rid of the USP cell, but change the smoke gernade in the lockers to a USP. I kinda like that idea.

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