snowsoftJ4C Posted August 13, 2010 Share Posted August 13, 2010 This hasn't happened before, but 3 weeks ago my ping in CSS is constantly 200+ and as a result it is absolutely unplayable. The ingame "Find Server" option shows these high pings, but steam's built in server app shows regular ping. Seriously, I want to try out this new Hidden CSS port. Quote Link to comment Share on other sites More sharing options...
Linoleum Knive Posted August 13, 2010 Share Posted August 13, 2010 https://hellsgamers.com/threads/26238-Best-settings-for-HG-servers-NO-LAG.?highlight=rates Read DesK's first post. I use those rates and have pretty good pings. Quote Link to comment Share on other sites More sharing options...
Never trust a hippie Posted August 13, 2010 Share Posted August 13, 2010 close utorrent... Quote Link to comment Share on other sites More sharing options...
desKrriado Posted August 13, 2010 Share Posted August 13, 2010 1.- ISP Problems. 2.- Downloading something. 3.- Share connection 4.- Hit "stop" in refresh server list (Internet Tab) 5.- Launch Options? Threads? BTW it's ping no rates. Quote Link to comment Share on other sites More sharing options...
Bob the Android Penguin Posted August 13, 2010 Share Posted August 13, 2010 close utorrent... But I want the latest episode of sesame street NOA!!!!!!!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
Cr(+)sshair Posted August 13, 2010 Share Posted August 13, 2010 But I want the latest episode of sesame street NOA!!!!!!!!!!!!!!!! Not until you eat your veggies! Quote Link to comment Share on other sites More sharing options...
snowsoftJ4C Posted August 14, 2010 Author Share Posted August 14, 2010 It's not my rates or router, because my other computer can play it just fine; just this one runs it like a retarded drunk donkey. Quote Link to comment Share on other sites More sharing options...
desKrriado Posted August 14, 2010 Share Posted August 14, 2010 4.- Hit "stop" in refresh server list (Internet Tab) 5.- SHOW ME YOUR Launch Options. Threads? 6.- Virus, malwares, spywares. Post here your computer specs, launch options, rates (in console type: net_graph 4) screenshot and post. Post your autoexec.cfg and rates. Quote Link to comment Share on other sites More sharing options...
snowsoftJ4C Posted August 15, 2010 Author Share Posted August 15, 2010 Launch options: -windowed -w 800 -h 600-dxlevel 85 -heapsize 1048576 -high -noforcemaccel -noforcemparms I don't understand where to type in stop? Like in, the tags area? Sorry for being a nub, I dunno what threads are. I've ran a couple antivirus programs, my comp is coming up clean. I have 3 gigs of ram, a 2.17 ghz processor, and some crappy built in Intel graphics card. Autoexec is a config to make it run faster on my crappy computer. // Casey's Config v2 (CAL compliant) // Updated for new season by CAL|Stone // Updated 01/23/07 - Added misc settings section //_Set Netcode vars_ cl_cmdrate "66" cl_interp "0.01" cl_interpolate "1" cl_lagcomp_errorcheck "0" // Disables lagcompensation error checking, only needed if you're having any registration/loss/choke problems. cl_lagcompensation "1" cl_smooth "1" cl_updaterate "66" rate "25000" //_Set MP vars_ mp_decals "1000" // How many player sprays will be shown. //_Set Client vars_ cl_drawmonitors "0" // Disables the rendering of ingame "monitors" which contain 3d rendered images. cl_ejectbrass "0" // Disables brass ejection cl_forcepreload "1" // Forces the game to load all texture and model information into memory on map load. cl_phys_props_enable "1" // Enables phsyics props. cl_phys_props_max "100" // Maximum amount of physics props allowed. cl_ragdoll_physics_enable "1" // Disables ragdoll. cl_show_splashes "0" // Disables water splashes. //_Set Render vars_ r_3dsky "0" // Disables the rendering of 3d sky boxes. r_decal_cullsize "9999" // Any decals under this size are not rendered. r_decals "9990" // Disables decals. r_drawbatchdecals "1" // Enables the rendering of decals in batch. r_drawdetailprops "1" // Enables the rendering of detail props. r_drawflecks "0" // Disables the sparks and dirt from bullet impacts. r_drawmodeldecals "0" // Models decals (i.e. blood). r_eyes "0" // Disables eyes in models. r_lod "-1" // Different level of details on models. -1 = Variable at distance. 0 = None. 1 = Minor. 2 = Less minor. r_modellodscale "1.0" // The transitioning power of LOD. r_occlusion "0" // Enables the Model Occlusion system. r_propsmaxdist "100" // Max distance at which props are rendered. r_renderoverlayfragment "0" r_rootlod "2" // Base lod of the model in the memory. r_shadowmaxrendered "32" // Max shadows the game will render. r_shadowrendertotexture "1" // Rendered the shadow texture causing it to match the player model. r_shadows "0" // Enables shadows (Change be disabled for additional performance.) r_teeth "0" // Disables teeth in models. r_waterdrawreflection "0" // Disables the rendering of water reflections. r_waterforceexpensive "0" // Forces cheap water. gl_clear "1" props_break_max_pieces "1" // Disables prop fragmenting //_Set Materials vars_ mat_antialias "0" // Disables the use of multisampling to smooth out edges. mat_bumpmap "0" // Disables bump mapping. mat_clipz "0" // Disables optimized Z-Buffer rendering. mat_compressedtextures "1" // Disables texture compression. Users with low amounts of system memory should turn this on. mat_disable_bloom "1" // Disables bloom effects. mat_hdr_enabled "0" // Disables HDR. mat_hdr_level "0" // Double Disables HDR. mat_mipmaptextures "1" // Enables the use of mipmapping to make textures look smooth. mat_monitorgamma "1.6" // Lower the number the brighter the screen. Only works in fullscreen. mat_picmip "2" // Changes the resolutions of textures when they're loaded into memory. May improve FPS on graphics cards with low memory sizes. mat_reducefillrate "1" // Reduces the fillrate when the game is run in DXLevel 8. mat_specular "0" // Disables Specularity on objects. mat_trilinear "0" // Disables the use of Trilinear mipmapping. mat_wateroverlaysize "8" // Sets the resolution of water distortion. Must be multiple of 8. //_Set Violence vars_ violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" //_Set HUD vars_ hud_centerid "1" // Centers player IDs net_graph "1" // Enables net_graph (Required in SS round) net_graphpos "2" // Adjusts netgraph position-set between 1 and 3. //_Set Misc settings_ cl_downloadfilter "nosounds" // Disables annoying pub sound downloads fps_max "101" // Caps framerate. Set to max monitor refresh rate + 1. jpeg_quality "100" // High quality screenshots bind mwheeldown +jump // jump bind mwheelup +jump // jump clear echo _Casey's Config v2 (CAL compliant) loaded Quote Link to comment Share on other sites More sharing options...
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