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Mass Kill Clarification


Strummer
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Okay, this is really starting to get confusing.

 

No one seems to have one common definition for a mass kill.

 

I heard originally that a mass kill was 10+ dead, then another guy told me it was 8+.

 

Someone told me that if the lead's order kills the necessary amount of Ts to be a mass kill, it's a mass kill and lead has to slay them self/be slayed. But I just read a post by crosshair that it's only a mass kill if the Ts die by ONE CT, not just orders in general.

 

Example: A warden tarps over 10 Ts but the warden doesn't kill all of the Ts who failed, would that be considered a mass kill by the warden's orders? Or would it only be a mass kill if he killed them all by himself?

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Stop making these threads/bringing this up. If you kill a lot of Ts then you are breaking the rules. Don't kill a lot of Ts. If you are lead and you are giving orders with the sole purpose of killing shitloads of Ts then you are breaking the rules. Don't kill a lot of Ts.

 

In short...

 

DO NOT MASS KILL

 

/thread

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Mass kills are only a real problem at the start of the game. When it's before a game has started I feel like 8+ dieing is ridculous, if it's during a game and no more than 8 fail I would kill them. Crosshair is right in stateing that it should be multiple people doing th killing not just lead.

 

That being said you should strive to only kill 4 or less at a time making the game more interesting and fun for everyone!

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And this is why I hate Jailbreak... The goddamn Advanced Word Tarps, like the one Faithless just said.

 

When a CT gives an order... and then says "Kill them if they are not doing this now" straight after the order is given... It gets rediculous... because you have no time to do the order that has just been given.

 

I think they should bring the "No Orders while T's are in cells" rule. This will make the game more fun, but then again, this will promote more rebelling, so we need to wheigh out the pros and cons.

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And this is why I hate Jailbreak... The goddamn Advanced Word Tarps, like the one Faithless just said.

 

When a CT gives an order... and then says "Kill them if they are not doing this now" straight after the order is given... It gets rediculous... because you have no time to do the order that has just been given.

 

I think they should bring the "No Orders while T's are in cells" rule. This will make the game more fun, but then again, this will promote more rebelling, so we need to wheigh out the pros and cons.

 

This is also how i feel!

There is way to many advanced traps that kill over half of all the T's.

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I agree that it's not right to do advance word tarp to kill shit load of people but (when i say go, crouch walk to the bottom of cell stairs. Do this now!) is not an advance word tarp at all! and it help cleaning some people at the beginning so there is not 27 left and 1 minute to go! Its almst a game just like simon says....

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I almost always play T, I'm just wondering as an admin what is slayable and what is not. Whenever I tell someone they mass killed, they no no blah blah blah its THIS many Ts, I guess I'll just leave it up to console, If someone gets tlisted then I suppose that was a mass kill, The only case I would tell a lead to let off a little is if over 15 people die before even getting out of cells.

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