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Counter-Strike: Source Update Released


Dirty
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Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

Counter-Strike: Source

  • Added a new server ConVar "sv_competitive_minspec" that enforces the following restrictions on clients when set to 1:
    • r_drawdetailprops 1
    • r_staticprop_lod (-1 to 3)
    • fps_max minimum 60 (or 0)
    • cl_detailfade minimum 400
    • cl_detaildist minimum 1200
    • cl_interp (0 to 0.031)
    • cl_interp_ratio (1 to 2)

    [*]Fixed ragdolls popping when using mp_fadetoblack 1

    [*]Fixed a buffer overrun exploit that could be used to attack/crash servers.

    [*]Fixed a crash at startup when no sound emitter scripts were loaded.

    [*]Fixed a crash that could happen if a custom model was loaded with missing materials.

    [*]Fixed a crashed related to alt-tab.

    [*]Fixed a potential crash in the shaders.

    [*]Fixed a crash when running custom maps with missing model filesRemoved the client console commands "mat_supress" and "mat_debug"

 

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