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DogFighter Update Released


Dirty
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The Call to Arms (Patch 1.0.2.5)

 

Today (October 25th, 2010) we will be releasing our first major content patch; the Call to Arms.

To celebrate this milestone the nice people at Steam have allowed us to put DogFighter on promo for a limited time with a whopping 85% off!

 

Are we crazy? Well, yes we are but thats beside the point.

 

So what are you getting for your hard earned dosh?

Heres what we are including in our patch:

 

* Tutorial Mode

To ease our new players into the DogFighter universe

 

* Mongoose Interceptor

A new craft for those who like to move at mental speeds

 

* The Old Gods

The first new level for DogFighter. Its frickin awesome!

 

* Dedicated Server App

At last! The dedicated server will be made available to the public for both the full version and the demo version!

 

* The Usual Bug Fixes and Tweaks(Check forums on Monday for a full list!)

This is something we ALWAYS do and always stay on top of.

 

Many thanks to the members of our community that have helped us out by reporting bugs and providing debug info. You are the greatest.

 

==========================

Change Log: 25.October.2010

--------------------------

v.1.0.2.5

 

ADDED:

- "The Olds Gods"

- Tutorial Mode

- Mongoose Interceptor Aircraft

- Heavily commented server config file

- "News" MessageBox

- Tutorial code for HUD

- Chat messaging split by colours: light red/blue - chat to all, darker red/blue - team chat

- New messages including 'Double Kill', 'Multi-Kill', ' killed You', 'You killed a team-mate'

- Tutorial item into main menu

- Radar marks for offensive/defensive pickups, balloons and race-markers

- HUD commands for scripting - show/hide HUD parts

- Tutorial messages and pickups

- Integration of Mongoose and The Old Gods into Menu

- Tutorial messages relating to pickups

- TutorialExecuteAfter functionality

- Implemented QuitGame function and added into end of tutorial

- Tutorial off-screen indicator for active race-marker

- Tutorial leaderboard, hidden scoreboard, changed colors for tutorial radar pickups, added function for querying HUD messageBox visibility

 

 

- Message when flag can't be dropped because other team has the flag

- Localisation fallbacks to default translation file if locale not found

- Message of the Day

- Multi Kill messages

- +reset_input_settings option to ignore input settings file

 

FIXED:

- Changed physx scene init flags to be better compatible with default settings per platform

 

CHANGED:

- Updated to Steam SDK 1.11

- Update to PhysX SDK 2.8.4.4

- Logging for physx is always enabled in the NXPhysXCreateSDK call

- Create PhysX error message changed to reflect driverless installation and added error code to message box

- Brackets health progress-bar shown just for enemies

- CTF indicator colouring unified when flag stolen, indicator shown also for enemy flag

- Removed some debug messages

capsule_231x87.jpg

 

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