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Team Fortress 2 Update Released


Dirty
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Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

Engine (CS:S, DoD:S, TF2, HL2:DM)

  • Removed the rate limit for the "status" command when entered into the server console
  • Fixed an exploit that allowed people to send fake server messages to clientsSignificantly improved engine vertex compression (large reduction in per-model memory usage)

Team Fortress 2

  • Added TF2Maps.net Art-pass contest winners:
    • Mountain Lab
    • Mann Manor

    [*]Halloween 2010 Event

    • Mann Manor is haunted by the Horseless Headless Horsemann.
    • Random gift drop in Mann Manor.
    • 4 new Halloween achievements.
    • Added new Halloween hats.
    • Added a new Halloween weapon.

    [*]Added Gift Wrapping of gifts to the store.

    [*]Added Custom Description tag to the store.

    [*]Added the community created "Swamp Theme" assets, so all maps can use it:

    [*]Updated cp_coldfront with the latest changes from the community creator (Icarus):

    • Improved visibility on last CP.
    • Moved second CP slightly closer to the attacker's side.
    • Added cover for players queuing up the health pack on the second CP.
    • Improved clipping on the zig-zag ramp to middle CP.
    • Teams that capture the middle CP are now awarded with faster spawn times.

    [*]Added a health penalty to the Rocket Jumper.

    [*]Added the Sticky Jumper for Demomen to practice jumping.

    [*]Fixed the Sandvich charge meter.

    [*]Fixed glows not drawing correctly when using antialiasing on some computers.

    [*]Improved the checks that trigger mp_scrambleteams_auto.Added console commands to initiate trades directly (cl_trade/cl_trade_steamid) to help people running trading servers

 

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