Dirty Posted November 9, 2010 Share Posted November 9, 2010 Updates to Puzzle Dimension have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: (PC/Mac) Fixed many translation errors (PC/Mac) Rewrote Steam integration; less time spent waiting but also more secure. (PC/Mac) Improved character trail effect. (PC/Mac) Heavily optimized surround sound filter. (PC/Mac) Improved configuration handling; no longer cycle front end for every configuration change. (PC/Mac) Sanity check antialias option; could cause visual artifacts on some graphics cards with incorrect MSAA option. (PC/Mac) Stability improved on ragdoll pose controller; ie. flowers aren't as jumpy as before. (PC/Mac) Improved blur/downsample pass in postprocessing; less moving artifacts during postprocessing. (PC/Mac) Improved thread usage when loading levels. (PC) Fixed bug in DI8 input device classification; no longer accept wheel as a valid gamepad. (Mac) Implemented a shader based blitter in the OpenGL renderer for older generation graphics cards which doesn't support the EXT_framebuffer_blit extension. (Mac) Fixed thread crash issue with some older OpenGL drivers.(PC/Mac) Lots of memory and performance optimizations. More... Quote Link to comment Share on other sites More sharing options...
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