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Men of War: Assault Squad Update Released


Dirty
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Updates to Men of War: Assault Squad have been released. The updates will be applied automatically when your Steam client is restarted.

 

General

  • Added new shader to fix performance issues with certain system specs
  • Added new main menu interface
  • Added new ground hit sounds for tanks
  • Changed M4A3E2 76 Jumbo to always come with shields in order to be easier identified
  • Changed tank balance to have more long lasting and challenging tank combat
  • Changed accuracy of tanks to be adjusted to longer combat ranges in MoW:AS
  • Changed crew kills on penetration to be more streamlined
  • Changed damage report colors to clarify repairable and unrepairable damage
  • Changed range of FG42 to be equal of other machine guns
  • Changed SMG, Carbine, MG direct control cursors to differ in color from tank guns
  • Changed mortar to fire single shots
  • Changed some in-game interface visuals
  • Changed small firearms damage system
  • Increased power of APCRs on short range
  • Increased amount of APCRs for Veteran Tiger from 5 to 10
  • Increased speed of Nebelwerfer 41
  • Increased ammo of Nebelwerfer 41
  • Increased accuracy of FG42
  • Increased rate of fire of FG42
  • Increased reloading time of FG42
  • Increased damage modifier of G43
  • Increased damage modifier of G43 scope
  • Increased damage modifier of SVT 40
  • Increased range of M12 Shotgun from 25m to 30m
  • Increased area effect of M12 Shotgun slightly
  • Increased recharge time of M8 howitzer from 8 sec to 10 sec
  • Increased small firearms damage on short ranges
  • Increased armor of Bofors
  • Increased aim limits for Bofors
  • Increased health damage of 50cal. Browning slightly
  • Reduced penetration in range of 50m to 120m slightly
  • Reduced the chance of hull destroyed when penetrating a tank
  • Reduced the chance of hull damaged when penetrating a tank
  • Reduced the chance of turret damage when penetrating turret of a tank
  • Reduced the chance of damaging a barrel when hit
  • Reduced the chance of track damage when hit
  • Reduced turret speed of Tiger
  • Reduced power of APCRs on long range
  • Reduced loading time of Nebelwerfer 41 from 90sec to 75sec
  • Removed unnecessary damage reports
  • Removed sandbags from M8 howitzer
  • Fixed missing damage blueprint for M4A3R2 Zippo
  • Fixed turret vision of M4A3E2 Jumbo
  • Fixed turret vision of M4A3E2 76 Jumbo
  • Fixed some tank sounds
  • Fixed a bug that the mortar couldn't set up into attack position anymore
  • Fixed some localization issuesFixed inventory size of Ammo trucks to fit the screen

Multiplayer

  • Added multiplayer map Glubinka
  • Added multiplayer map Farmland
  • Added multiplayer map Westland
  • Added multiplayer frontlines map Moscow
  • Changed some lobby interface graphics
  • Changed spawn points on Farmstead
  • Increased price of M4A3E2 Jumbo from 950 MP to 1000 MP
  • Reduced amount of howitzers to 2 for attacker on frontlines
  • Reduced timers in tanks only for tank hunters from 120 sec to 60 sec
  • Fixed trams on Tramway Depot to be not crew-able
  • Fixed some minor issues on multi maps
  • Fixed CP limit for attacker on Frontlines
  • Fixed some map issues
  • Fixed buildings on Gublinka to show inside when enteredFixed saturation settings of some map entities

Skirmish

  • Reduced difficulty of normalFixed saturation settings of some map entities

 

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