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Eufloria Update Released


Dirty
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Updates to Eufloria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Updated the gameplay to be faster-paced and more interesting, with more strategic balance.
  • Updated the levels to improve the overall experience.
  • Updated the game's AI to think more carefully about where it sends laser mines and flowers.
  • Fixed laser mine crash.
  • Fixed custom level directory crash.
  • Fixed enemy AI sending flowers and mines by breaking the travelling rules.
  • Fixed some non-Steam owners being unable to achieve achievements.
  • Fixed defense trees to correctly use spawn time values.
  • More sound effects comply with volume levels now.
  • Fixed entities being attacked by inactive entities.
  • Fixed UI falsely reporting flowers/mines being sent when they weren't.
  • Fixed console stealing input.
  • Changed colour of directories in custom level menu.
  • Finally added a caret in the console and other text entry situations.
  • Added a different camera zoom style (available in options menu).
  • Flowers, mines, seedlings go red when they are harmed.
  • Added Asteroid.GetTreeByIndex.
  • Added some new tweakable variablesenhanced seedlings, tree thickness, etc.

 

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