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Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Death


Dirty
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Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

 

  • Improved sv_pure:
    • Materials / Models / Sounds / Animations are more comprehensively protected.
    • Switched from CRC to MD5 hashes for stronger per-file validation.
    • Fixed some issues between custom files and server whitelists over level changes.

    Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library

 

Team Fortress 2

 

  • Added Medieval Mode, a game mode where players are restricted to using olde weapons.
  • 'Your Eternal Reward' changes:
    • Spies can now change their disguise weapon via 'lastdiguise' while using 'Your Eternal Reward'
    • Already-disguised 'Your Eternal Reward' Spies are no longer forced to switch to displaying the melee weapon when they make a kill
    • Spies no longer play speech lines when making a kill with 'Your Eternal Reward'
    • Sentries no longer track 'Your Eternal Reward' Spies after they backstab someone

    [*]'Natascha' changes:

    • Spin-up time increased.
    • Slowdown-on-hit effect is reduced over distance.

    [*]Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's Ordnance' item sets.

    [*]Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.

    [*]Added 20 new hats.

    [*]Added a prototype item testing map, and associated functionality, for contributors to test their work. Further details in an upcoming blog post.

    [*]Spies can now see TargetID's of players and objects regardless of their own disguise status.

    [*]Fixed some speech lines continuing after the speaker changes class

    [*]The Spy 'Sap Auteur' achievement now increments in cases where the Spy was the assister in the building destruction.

    [*]Fixed the arrow burning effect getting stuck on if you changed class in a respawn room with your arrow lit.

    [*]Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's airblast effect.

    [*]Throwing the Jarate or Milk now returns you to your previous weapon, instead of your Primary.

    [*]Added leaderboard to track duel wins.

    [*]Added ability for players to donate money directly to the creators of their favorite community maps.Increased backpack size by 100 slots.

 

 

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