Dirty Posted December 22, 2010 Share Posted December 22, 2010 Monday Night Combat Product Update 2 Fixes • Fixed scrollbars on all scrollable UIs. • Fixed a display issue in the Playbook. • Fixed game crash on non English languages • Fixed sound for 7.1 audio devices • Fixed not seeing Blitz servers in the server browser. Adjustments • Improved the chat and console font. • Colorized team chat to match your teams color. • Increased the time to start a Blitz match in order to give more time for players to get on the server. Game can still by started earlier by toggling ready. • Improved server lists and crashing associated with multiplayer. • Reduced the overall number of bots in Crossfire. Balance Changes • Decreased the amount of damage a Firebase takes while its deploying. • Decreased the recovery time of level 2 and 3 Airstrike. Monday Night Combat Product Update 1 Fixes • Fixed sensitivity sliders so that the minimum value is no longer 0. • Fixed the actions in the death scene to be rebindable. • Fixed several crashes at the end of Blitz rounds. • Fixed wrong Challenge Names showing up when browsing for a Blitz game. • Fixed the Server Browser map filter and set the default to All. • Fixed getting cash on hand back after purchasing a custom class. • Fixed a crash on dedicated servers. • Fixed Chat and Team Chat Adjustments • Refactored the code that displays player counts in the Server Browser. • Changed some UI text size for higher resolutions. • Changed the Server Browser tabs to be more legible. • Changed the Server Browser to default to Internet. Balance Changes • Increased the amount of bots spawn for some pros that purchase bots at a bot spawner. • Reduced the amount of juice Lazer Blazer turrets give to deployed Tanks and taunting Pros. • Increased clip size of Tanks Rail Gun. More... Quote Link to comment Share on other sites More sharing options...
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