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Monday Night Combat Beta Updated


Dirty
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Monday Night Combat Product Update 2

 

Fixes

• Fixed scrollbars on all scrollable UIs.

• Fixed a display issue in the Playbook.

• Fixed game crash on non English languages

• Fixed sound for 7.1 audio devices

• Fixed not seeing Blitz servers in the server browser.

 

 

Adjustments

• Improved the chat and console font.

• Colorized team chat to match your teams color.

• Increased the time to start a Blitz match in order to give more time for players to get on the server. Game can still by started earlier by toggling ready.

• Improved server lists and crashing associated with multiplayer.

• Reduced the overall number of bots in Crossfire.

 

 

Balance Changes

• Decreased the amount of damage a Firebase takes while its deploying.

• Decreased the recovery time of level 2 and 3 Airstrike.

 

Monday Night Combat Product Update 1

 

Fixes

• Fixed sensitivity sliders so that the minimum value is no longer 0.

• Fixed the actions in the death scene to be rebindable.

• Fixed several crashes at the end of Blitz rounds.

• Fixed wrong Challenge Names showing up when browsing for a Blitz game.

• Fixed the Server Browser map filter and set the default to All.

• Fixed getting cash on hand back after purchasing a custom class.

• Fixed a crash on dedicated servers.

• Fixed Chat and Team Chat

 

 

Adjustments

• Refactored the code that displays player counts in the Server Browser.

• Changed some UI text size for higher resolutions.

• Changed the Server Browser tabs to be more legible.

• Changed the Server Browser to default to Internet.

 

 

Balance Changes

• Increased the amount of bots spawn for some pros that purchase bots at a bot spawner.

• Reduced the amount of juice Lazer Blazer turrets give to deployed Tanks and taunting Pros.

• Increased clip size of Tanks Rail Gun.

 

capsule_231x87.jpg

 

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