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Team Fortress 2 Update Released


Dirty
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Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

Team Fortress 2

  • The Blighted Beak is now a misc slot item.
  • The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts.
  • The Rocket Jumper and Sticky Jumper now have no max health penalty, and have damage vulnerabilities instead.
  • Duel fixes:
    • Duels can no longer be initiated when the round is not fully running.
    • If you challenge someone that has already challenged you, the duel is automatically accepted.
    • Fixed an issue where a dueling mini-game item was marked in-use even though the duel was rejected.
    • Duels are now refunded if a server plugin forces a participant to switch teams.

    [*]Loading screen:


    • Only shows the duel leaderboard if you've been dueling, or if your friends have been dueling.
    • Shows your personal stats whenever it's not showing the duel leaderboard.

    [*]Custom hitsounds:


    • Must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file.
    • Can now be used under sv_pure 1/2.

    [*]Improved performance on Degroot Keep.

    [*]The "Fabricate Class Headgear" recipe no longer has a chance of creating all-class hats.

    [*]Fixed spectator mode sometimes ending up in a state where you were half-embedded in your spectator target.

    [*]Fixed a bug in the Kritzkriegs animations.

    [*]Fixed round restarts not cleaning up weapons correctly for a frame (fixes a variety of weapon attribute issues, such as players having less health or less ammo than they should)

    [*]Fixed painting issues in several of the Australian Christmas hats.

    [*]The Sniper scope is now visible when viewing First Person Spectator mode on a zoomed Sniper.Medieval Mode's auto-roleplay now ignores text beginning with '!' or '/' (so SourceMod commands aren't modified)

 

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