Dirty Posted January 11, 2011 Share Posted January 11, 2011 Updates to Company of Heroes Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: General Fixed a bug where grenades had a chance to miss their specified location Fixed a bug where call-ins could be refunded in certain circumstances All base buildings will now reinforce infantry Certain vehicles that were missing vehicle cover were given it: M4 Sherman, M4 Sherman Crocodile, M4 Sherman Calliope, Bren Carrier, Stuart Light Tank, Tetrarch Light Tank, Staghound, Cromwell, Sherman Firefly, Kangaroo, and Cromwell Command Tank American M8 Armored Cars called-in by Offmap Combat Group now come equipped with their upgrades M18 Hellcats called-in by Offmap Combat Group now come equipped with their upgrade Offmap Combat Group minimum population requirement increased from 12 to 15 (temporary behaviour: the ability needs to target a unit or building to be used) 57mm Anti-Tank gun reinforcement cost reduced from 71 to 26 57mm Anti-Tank Gun accuracy vs infantry reduced from 0.15 to 0.05 57mm Anti-Tank Gun accuracy vs snipers reduced from 0.15 to 0.02 57mm Anti-Tank Gun priority vs snipers reduced from 10 to 5 Fixed a bug where the M10 Tank destroyer had incorrect veterancy requirements. Now matches standard tank values Commonwealth 17 Pounder accuracy vs infantry reduced from 0.15 to 0.05 17 Pounder accuracy vs snipers reduced from 0.15 to 0.02 17 Pounder priority vs snipers reduced from 10 to 5 Numerous changes have been made to Lieutenants with the intention of making British veterancy better able to contend other faction veterancy. Details below Lieutenants now receive a 0.85 received damage modifier at veterancy level 1 Lieutenants' received accuracy modifier at veterancy level 2 reduced from 0.9 to 0.75 Lieutenants now receive a 0.75 received accuracy modifier at veterancy level 3 With increased lieutenant survivability, stacking unvetted lieutenants has been made less effective, while stacking vetted ones has been made more effective. Details below Lieutenants' aura's stackable damage modifier at veterancy level 1 has been reduced from 1.125 to 1.04 Lieutenants' aura's non-stackable damage modifier at veterancy level 1 has been increased from 1.025 to 1.11 Lieutenants' aura's stackable damage modifier at veterancy level 2 has been increased from 1.025 to 1.065 Lieutenants' aura increased from 30m to 35m Wehrmacht Axis Medic Station body count decreased from 5 to 4 Geschutzwagens can now be salvaged by pioneers Kampfkraft Center now requires a base structure (other than the HQ) or a Forward Barracks before it may be constructed Panzerschreck moving accuracy vs tp_vehicle_allies_m8_greyhound reduced from 0.9 to 0.8 Panzerschreck accuracy vs tp_vehicle_allies_m8_greyhound increased from 0.73 to 0.85 Pak38 reinforcement cost reduced from 57 to 23 Pak38 accuracy vs infantry reduced from 0.15 to 0.05 Pak38 accuracy vs snipers reduced from 0.15 to 0.02 Pak38 priority vs snipers reduced from 10 to 5 Flak88 accuracy vs infantry reduced from 0.5 to 0.15 Flak88 accuracy vs snipers reduced from 0.25 to 0.05 Flak88 priority vs snipers reduced from 10 to 5 Fixed a bug where the Pak38 and Nebelwerfer were unable to use medkits unless recrewed Panzer Elite G43 maximum cooldown decreased from 1.8 to 1.65 G43 minimum cooldown decreased from 1.25 to 1.15 Munitions Halftrack fuel cost removed Munitions Halftrack no longer has the ability to reinforce Panzer Elite Armored Car health decreased from 260 to 220 Panzer Elite Armored Car now receives a 20hp bonus at vet level 2 Panzer Elite Armored Car now receives a 20hp bonus at vet level 3 Panzer Elite Anti-Tank Halftrack Tread Breaker ability cost increased from 40 to 50 munitions Panzer Elite Scout Car detection radius increased from 9 to 18 Anti-Tank grenades that collide with enemy vehicles will now detonate on impact Fixed a bug where Teller Mines would sometimes fail to damage vehicles in vehicle cover Fixed a bug where Hotchkiss' did not share veterancy with other Panzer Elite units Fixed a bug where Hetzers and Jagdpanthers would not reward reasonable experience on death. Changed to be in-line with other armor Fixed a bug where the Panther Battle Group would sometimes fail to bring in the second Panther (temporary behaviour: the ability needs to target a unit or building to be used). More... Quote Link to comment Share on other sites More sharing options...
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