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Magicka Update Released


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Changelist (1.3.5.5)

• Fixed a threading related crash in the iconrenderer.

• The game will no longer crash when a undefined animation is played for a character.

• Fixed a issue when changing language.

• Fixed a issue with damageable physics entities statuseffects.

• Added modified content checking.

• Fixed a startup issue where a saved gamer is refering to a missing playable avatar.

• Readded VAC option when hosting an online game.

• Added file verification feature that disables achievements, online leaderboards and VAC protected games when using modified content. Modding is still fully possible.

 

Known issues

• Network uplink bandwidth, while improved, can be demanding.

• Steam attempts to install XNA framework every time game is launched or rare occasion.

• Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.

• The game may appear to be stuttering even though framerate is good.

 

capsule_231x87.jpg

 

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