Dirty Posted March 18, 2011 Share Posted March 18, 2011 Changelist (1.3.5.5) • Fixed a threading related crash in the iconrenderer. • The game will no longer crash when a undefined animation is played for a character. • Fixed a issue when changing language. • Fixed a issue with damageable physics entities statuseffects. • Added modified content checking. • Fixed a startup issue where a saved gamer is refering to a missing playable avatar. • Readded VAC option when hosting an online game. • Added file verification feature that disables achievements, online leaderboards and VAC protected games when using modified content. Modding is still fully possible. Known issues • Network uplink bandwidth, while improved, can be demanding. • Steam attempts to install XNA framework every time game is launched or rare occasion. • Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk. • The game may appear to be stuttering even though framerate is good. More... Quote Link to comment Share on other sites More sharing options...
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