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Men of War: Assault Squad Update Released


Dirty
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Updates to Men of War: Assault Squad have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

General

  • Added M4A4 Sherman
  • Added M4A4 Firefly
  • Added StuG III G
  • Added StuH 42
  • Added new explosion effect for 105mm shells
  • Changed Stosstrupp special ability to Sturmtrupp
  • Changed Vsync to be enabled by standard (reduces camera stuttering)
  • Changed shadow settings to normal by standard (reduces issues some GPUs have)
  • Changed Ho-Ri I and II to have maximum gun range
  • Changed Sten V silencer to have have less uncover effect when firing
  • Changed Nagan PB to have less uncover effect when firing
  • Changed knives to have no uncover effect when being thrown
  • Changed sound system of vehicles to not loop exhaust sound (credits to Phazon)
  • Changed Goliath to be more stealthy when moving
  • Changed all tanks to have full fuel load on start
  • Changed sound to be played in fog of war
  • Changed accuracy curve of Sturmtiger to be linear
  • Changed all weapons to have more accurately simulated accuracy according to aim circle
  • Changed inventory of Scouts
  • Changed visuals of mguns in interface
  • Changed fuel can of tanks to carry additional fuel
  • Changed tank mguns to be displayed in inventory only when they are AA-mgun
  • Increased AI priority to target tanks
  • Increased minimap icon sizes
  • Increased animation speed for switching some small arms by infantry
  • Increased animation speed of jumping over fences
  • Increased animation speed of tossing grenades
  • Increased animation speed of healing/finish healing so running away works better
  • Increased animation speed of getting to cover when a grenade lands nearby
  • Increased animation speed of hand to hand combat
  • Increased accuracy of Churchill AVRE
  • Increased accuracy of Ho-Ri I and II
  • Increased accuracy of Super Pershing
  • Increased shell damage of shells sizes 37mm to 85mm
  • Increased penetration power of Ho-Ri I and Ho-Ri II gun
  • Increased knife throw speed
  • Increased at-rifles accuracy
  • Increased barrel fuel load from 200 to 500 liters
  • Increased repair time of medium tanks
  • Increased small arms weapon switch speed
  • Increased reload time of Churchill AVRE from 75 sec to 60 sec
  • Increased damage modifier of StG44 slightly
  • Increased the range of flame tanks from 30m to 35m
  • Reduced recharge time of IS-2 and IS-3 from 15 sec to 12 sec
  • Reduced high explosive resistance of sandbags
  • Reduced mgun rotation speed of Hetzer slightly
  • Reduced specular of Panther slightly
  • Reduced accuracy of mguns
  • Reduced accuracy of carbines
  • Reduced damage modifier of mguns
  • Removed mediumbig shell size (85mm)
  • Reworked the accuracy during movement mechanics for all vehicles
  • Reworked the accuracy mechanics for tanks
  • Reworked the accuracy mechanics for small arms
  • Reworked the vision system
  • Reworked the unit path finding (credits to Ty2903)
  • Reworked explosion effect system
  • Fixed squad interface to display all squad members
  • Fixed SdKfz 251 accuracy setting for movement
  • Fixed Japanese tank mguns to have accuracy decrease when moving
  • Fixed vision settings of Churchill Mk. VII, AVRE and Croc
  • Fixed vision settings of Jagdpanzer IV
  • Fixed some vehicle vision bugs (credits to Ty2903)
  • Fixed some vehicle bugs (credits to Ty2903)
  • Fixed a bug with PPSH accuracy
  • Fixed vehicles getting stuck on tramways
  • Fixed vehicles getting stuck on coaster tanks
  • Fixed that AI was leaving Japanese ammo trucks when under fire
  • Fixed some erroneous reports in the gamelog
  • Fixed volume of Type99 LMG
  • Fixed a specular map issue of the QF 6
  • Fixed some building props
  • Fixed some mipmap levels for textures
  • Fixed mguns of black prince to be BESAFixed volumes of Mk2 Matilda

Multiplayer

  • Added ranked games
  • Added steam leaderboards
  • Changed netcode to improve performance
  • Changed M4A4 FireFly class from heavy to medium
  • Changed mgun display in unit info menu
  • Increased chat message size
  • Increased MG42 timer from 30 sec to 60 sec
  • Increased price of ISU-152 from 1200 MP to 1400 MP
  • Increased price of T-34-76 late from 400 MP to 420 MP
  • Increased price of MK2 Daimler from 220 MP to 240 MP
  • Increased price of M24 from 360 MP to 380 MP
  • Reduced price of KV-85 from 760 MP to 750 MP
  • Reduced price of ZiS 30 from 360 MP to 350 MP
  • Reduced price of Su-76 from 360 MP to 350 MP
  • Reduced price of Su-85 from 560 MP to 550 MP
  • Reduced price of KV-1 from 560 MP to 550 MP
  • Reduced CP of M4A4 FireFly from 30 CP to 15 CP
  • Fixed small map issues
  • Fixed combat mode on 2v2 Canyon multi map
  • Fixed camera settings on 1v1 Winter Church, 1v1 Road, 2v2 Canyon
  • Fixed scores of Churchill Mk VII
  • Fixed scores of CometFixed camera clipping on Canyon

Skirmish

  • Changed fog of war to visually uncover by allies as well
  • Reduced AI accuracy on easy, normal, hard for 10%
  • Fixed flamer price on some missions
  • Fixed small map issuesFixed tank crew members flying out of tanks

 

More...

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