Dirty Posted April 23, 2011 Share Posted April 23, 2011 Updates to Dino D-Day have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Grenade throwing is now more responsive doesn't hitch when you click to throw. ddd_mp_winlimit now works. Server admins, use this to trigger change levels based on round points. sv_auto_team_switch ConVar added. Server admins, use this to suppress automatic team switches if you want to use your own. Loading screens now show the map that is loading. Draw distance bug addressed. Models shouldn't fade away on lower Effect Detail settings. Fixed bug relating to pterosaurs being dispatched to water. Fixed Add Server pane in the server browser. Added kill assists. Nerfed Dilophosaur bullet damage just a little bit. Added view model lag (the good kind of lag). Reduced mouse sensitivity when you are scoped in with a sniper rifle. Touch-ups to the Desmatosuchus model. k98 now reloads with a strip clip.Fixed reload bugs in the sniper rifles. More... Quote Link to comment Share on other sites More sharing options...
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