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Dino D-Day Update Released


Dirty
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Updates to Dino D-Day have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

  • Adjustments to raptor detach to fix some bugs.
  • Pull achievement should no longer award be awarded to a raptor that suicides.
  • Fixed server crash related to kill assists.
  • Fixed animation bug on Camilles P-38
  • Fixed client crash related to weapon selection
  • Fixed client crash related to the scoreboard
  • Fixed Divine Wind achievement bug.
  • Fixed Thrownage achievement bug.
  • Smoothed out some timing issues with the Dilophosaurs head butt and melee attack.
  • Damage indicators no longer display when you are pounced by a raptor.
  • Fixed a client crash related to the round scoreboard.
  • Added an option in the Video Options menu to allow for expensive water rendering. Enable this if you want to see water reflections in all their glory!
  • Spiffy new buttons and tweaks to the UI, especially the team and class selection menu.
  • Touched up the scoreboard, adding a selection box around the local player so you can find yourself easily in the list.
  • Fixed a few bugs in obj_fortress and also added some interior props here and there.
  • Added a Mute Players option to the in-game main menu.
  • Fixed srcds crash when you are not logged into Steam. You should be able to launch servers without having an account logged into Steam now.Added a console command to change the way the Styracosaur spawns in obj_fortress. If you want the Styracosaur to spawn randomly (like it is now) set sv_styracosaur_selection to 0. If you want the Styracosaur to select the top player for the round set sv_styracosaur_selection to 1. The new default for the official servers will be 1 which means it will pick the top player for the round on the Axis team.

 

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