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Gaming Graphics Technology Is About To Get 100,000 Times Better (Literally)


Cal45
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see the problem with this is just like the notch article states in case anyone doesnt wanna read it, but to render everything on the fly like they supposedly are doing it requires and unprecedented amount of data. I'm all for better graphics sure but better graphics usually come with a price, which is diminished game play in the way the game either gets boring really fast or isn't challenging.

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let-me-tell-you-why-thats-bullshit-300x300.jpg

 

He is avoiding all of the important questions. As soon as they figure out that they cannot render a lot of different objects instead of the same ones (why do you think games reuse props?) its going down the shitter. Coloration, animation, those will add millions of bytes to the data. not going to work.

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This Is Going To Work But There Is One Problem.

To Make A For Example Call OF Duty In Graphics Like It They Would Need A Lot Of Time To Make The Non-Fiction Items All Guns Everything It Will Just Take Too Long.

Game Companys Dont Want To Employ These People Propably Because They Want Millions And EA Is Not Sure Would They Make Their Profit.

SO In Other Words If They Would Have A Game Company Ready TO Invest They Would Have AN Awsome GAME

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