Dirty Posted September 6, 2011 Share Posted September 6, 2011 added cinematic volume toggle to volume settings added toggle to enable/disable autosaves for single player levels disabled quick (radial) controls by default changed guards to be a little looser (campaign 3) improved scrimmage AI start game logic fixed bug: Clone Challenge would not unlock Achievement when condition was met fixed bug: in main menu, immediately changing profile post menu load would return to active profile the first time fixed bug: Loading save games would play start-level cinematic fixed bug: moving Slingshot did not stop properly fixed bug: tooltip for weapon strengths for Incepter and Carrier fixed bug: Incepter creation would not account for missing foundation Power amount fixed bug: teleporting Vecgir RPs long distances would not work via Slipgates fixed bug: exploding Vecgir air vehicles could get stuck in permanent explosion if pilot failed to eject out fixed bug: performance degredation on some C3 levels when controlling a lot of units in proximity of main character fixed bug: incorrect unit is created in a progen triad where one of the triad is low on energy fixed bug: autohierarchy would create circular heirarchies fixed bug: skip torpedo could get stuck perma-teleporting if it couldn't get to destination fixed bug: grekim units would ignore initial arcticus dispatch after setting the arcticus as commander fixed bug: Incepters would not attack air units directly above them fixed bug: RPs wouldn't auto-process large QP crates when approaching from certain directions fixed bug: Incorrect logic to set speed key bindings for Steam installnumerous campaign improvements Resequence Engine changelog: major performance and behavioral increase on pathfinding added AdditionalParameters 3 & 4 to Rescript stop action step now clears target's current action fixed bug where private game servers would frequently say that files are mismatched added goal_distance to Rescript for BESTMOVE queries BESTMOVE query now sets perf_ret to goal position as packed positionimproved bloom filter More... Quote Link to comment Share on other sites More sharing options...
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