Dirty Posted October 7, 2011 Share Posted October 7, 2011 [h=2]Changes since previous release[/h] Fixed: Steam Cloud synchronisation failure on Mac. Caused save files and mission progress to be reset when game was launched. [#3271] Fixed: Achievements not awarded on Steam. [#3273] Fixed: UI crash in load/save screen when deleting the last save. [#3279] Fixed: UI crash when impact effects with unrecognised categories occur (usually triggered by old mods). [#3270] Fixed: UI lockup when transitioning between regions with graph open (or something like that) [#3278] Changed: 'Relax Borders' now completes after one turn. [#3266] Fixed: inline save button on Mac crashed the UI. This button has been removed; the main Save button at the bottom-right of the screen will save the game. [#3268] Fixed: Occasional crash when using the ? button in the region telemetry. [#3283] [h=2]Known issues[/h] Crash reported when starting the mission The Flood. [#3272] Game crashes with a "Failed to DrawPrimitive" message. This most probably means that you do not have enough Video Memory to run the game (you need at least 512MB). Try setting "Texture Quality" to "Low" or "Medium" in the Options screen. [#2726] Game occasionally crashes when alt-tabbing from fullscreen. [#2517] Steam version of the game fails to start with Zone Alarm installed. Workaround: Uninstall Zone Alarm Toolbar. [#2738] Game has been reported to quit to desktop after the 'Please Wait' message on Windows XP. [#2716] Game UI can be extremely slow if you have ASUS gamingOSD or ASUS smartdoctor installed. [#2757] Sometimes sound will fail to initialise; restarting generally fixes this but the sound will never recover without a restart. [#2169] The game will crash when launching from steam if you have a Air Display's virtual graphics adapter running. As a work around you can disable this adapter. [#2780] UI becomes sluggish after several hours of play [#2695] Users upgrading from old versions sold by GamersGate/Impulse have reported the Denial and Migration DLC installers failing to recognise the installed copy of Fate of the World. If this happens to you, please uninstall Fate of the World; then install version 1.1 (or later) afresh; then try the DLC installers again. [#3265] "Cannot create device! in D3D9Device::createD3D9Device" error when launching the game. Please try the OpenGL renderer if this happens to you. [#3284] 'Commit to Renewables' stalls without explanation when reaching high levels of renewable energy use. [#3280] 'Denial' mission bonuses are not marked as achieved correctly. [#3275] Energy telemetry pane can sometimes show > 100% energy use under certain conditions (such as large renewable energy numbers) [#3002] "Expand coal/oil/gas" can sometimes be played when there is no more of that resource available. [#3151] 'Gene Plague' cards unlock everywhere when developed in any region. [#3156] It has been reported that the game fails to launch from Steam, but also fails to show any kind of error message. [#3269] It has been reported that the game slows down over 80+ years on a particular laptop. Finally, a RenderingAPIException is thrown and the game exits. Please try the OpenGL renderer if you experience this problem. [#3276] Stacked graphs with negative components do not represent the totals properly. [#2468] When updating to a new version of the game, any modified files owned by the game will not be updated. The workaround is to uninstall the game completely, then reinstall it. [#3237] Height of stacked graph columns sometimes do not add up to the total for the stat. [#2591] The game is not compatible with MaxiVista software - please turn off the software and/or any devices connected that way before running the game. [#2921] The globe becomes stretched horizontally after the game has been left idle for a long period of time. [#1836] Annual Emissions Summary tooltips and Temperature/Emission screen predictors react too strongly to changes in the previous turn. [#2721] More... Quote Link to comment Share on other sites More sharing options...
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