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Trine 2 Beta Updated


Dirty
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Trine 2 Beta update 1 November 2011:

 

General improvements:

 

- online text chat now accepts longer sentences, displays client numbers properly, and works better in general

- game now uses/saves the settings from the Launcher during first startup (this was due to missing AppData/.../Trine2 folder)

- 4:3 displays now uses slightly different FOV that should make sure no unintended graphics are shown (outside of the the actual art)

 

Technical fixes:

 

- added Steam minidump information (map + position) for easier debugging

- fixed "invisible players" issue/crash

- fixed a crash related to firewall blocking

- fixed a user interface potential crash ("ButtonCatcher")

- fixed a crash related to Hail of Arrows Achievement

- fixed a myriad of potential crashes

- fixed multiple minor under-the-hood issues

- fixed Profile button in the menus

- fixed "Recently played with" list entries

- fixed Delete profile button

- fixed missing skull texture in Forlorn Wilderness

- fixed Hail of Arrows Achievement unlocking

- fixed multiplayer lobby list a bit

- fixed/added Wizard's introduction scene effects

- fixed a few grappling hook "helpers"

- fixed the snake's targeting a bit

- fixed "Report this to the programmers" error(s)

 

Usability fixes:

 

- added ping to lobby list

- added note about data corruption if detected

- added Esc to close the Upgrade Menu

- fixed tooltip for using the Inventory (default: I)

- fixed "Ready!" and "Press Start" buttons in local multiplayer menu (now they can't be clicked)

- fixed Windowed mode issues (icon, ignore Alt/F10 special key stuff)

- fixed videos/logo images on non-wide resolutions to be letter-boxed instead of stretched

- changed "Push to Talk" voice chat button to R (used to be Q)

 

capsule_231x87.jpg

 

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