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Space Pirates and Zombies Update Released


Dirty
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Updates to Space Pirates and Zombies have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

- Added New max resolution 2560x1600

- Added Drones have afterburners

- Added Dump surplus goons button "u"

- Changed Wingmen accidental friendly fire will not trigger hostilities

- Changed Trojan Horse mission sets friendly faction relations on start.

- Changed Game defaults to no Mod active

- Changed Cloak detector will not ping Allied faction ships

- Changed Drones anticipate where parent ship is heading and try to stay our front

- Fixed Free infinite firing issue using automated turrets

- Fixed Cloaking damage was being overly boosted

- Fixed Tractor beams don't cause tractored items to get fired upon

- Fixed Scanners do not anger mine droppers

- Fixed Beams being able to see some cloaked ships if pointed right at them

- Fixed Many broken screens at the new max res 2560x1600

 

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