Dirty Posted November 5, 2011 Share Posted November 5, 2011 - Added more variety to the default weapon loadouts of starting fleets. - Issue where sound would cut out (particularly in combat) is now resolved. - Fixed issue where ships would avoid far too high or too low while in combat. - Resolved an issue where players could enter combat without a fleet even if a fleet is available. - Fixed a bug that misrepresented the winner of a combat. More... Quote Link to comment Share on other sites More sharing options...
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