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Sword of the Stars II: Lords of Winter Update Released


Dirty
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Known Issues

- Drones cannot be designed.

 

Fixes

- Many additions to the Defense Manager, which has now been renamed to Battle Manager.

- Fixed a crash with weapons doing half a population damage.

- Fixed a crash with the locust updating its turn.

- Fixed crash in Starmap that could occur when changing between maps in game setup quickly.

- Fixed a crash during saving if using unique extended characters as part of your profile name.

- Fixed a crash associated with the admiral trait True Grit.

- Interaction with COL weapons temporarily disabled while fixing crash in Design Screen.

- Added stance control for ships in formation in combat.

- Re-implemented trade layer.

- Bankruptcy system now in effect.

- Biome-colonizers now active.

- Increased sensor ranges.

- Improved Leviathan class death sequences.

 

- Fixed a bug where station upkeep was not being deducted from savings.

- Fixed a bug where prototype costs were not being applied to savings.

- Fixed some issues with misnamed event images.

- Fixed an issue where dragging and dropping fleets could in some cases duplicate them.

- The game will now only keep the most recent set of log files. Old copies will be automatically deleted.

- Improvements and a handful of fixes made to the meteor shower random encounter.

- Fixed an issue that allowed trade points to be reused in a trade round.

- Made some optimizations to the gathering of planet/system data for the budget.

- Made some optimizations to the gathering of data for players with combat assets.

- Fixed an issue where weapons and modules could display with incorrect materials.

- Swapped battlerider reserve and wing/squad slots to make use clearer.

- Added tooltips to rider squad/wing/reserve buttons.

- Added trade view overlay elements to star map drawing, first pass.

- Combat entrance transition now active.

- Added improved visual cues when dropping into and out of accelerated time in combat.

- Fixed a variety of issues with battle rider behavior in combat.

- Fixed incorrect asteroid monitor locations in combat.

- Fixed broken images in the encyclopedia.

- Tweaked stats of engine sections.

- Removed items in the Starmap Lobby will no longer remain selected.

- Fixed an issue where double the number of riders were being loaded into combat.

- Fixed an issue where riders would detonate instead of returning to tender.

- Fixed an issue where mounted riders could prevent ships from rotating.

- Tweaks to many ship sections, stations, weapons and related art.

 

Additions

- New politics section added to encyclopedia.

- Added new star maps: Wave (3) and Big Disc (8)

- Added player details to the server browser.

- Added trade view filter to the star map.

 

capsule_231x87.jpg

 

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