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Warhammer 40,000 Space Marine Updated


Dirty
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Updates to Warhammer 40,000 Space Marine have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

Grenades

- Reduced the number of starting grenades from 2 to 1 (with the Favor of the Armory perk, players start with 2)

- Players are able to pick up grenade drops, to a maximum of 2 (or 4 with perk)

- Added to the existing cooldown between throwing grenades

 

Plasma Cannon

- Reduced starting ammo from 200 to 100 (with the Ammunition Stores perk, you start with 200)

- Charged Shot costs 25 instead of 40 (to reflect the starting ammo change)

- After Overheating, the Plasma Cannon cools down a bit slower (venting cool rate is unchanged, however)

 

Larraman's Blessing

- In addition to increasing health recharge rate, you now start regenerating health a little bit sooner

 

Lascannon

- Added more scatter to shots unscoped while moving

 

Final Vengeance

- Increased the delay before Final Vengeance explodes

 

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