Dirty Posted December 23, 2011 Share Posted December 23, 2011 r18823b ------ Critical Fixes: + Fixed issues where stations and special encounter enemies were not being removed from the game when eliminated. + Fixed the issue where existing profile names with apostrophes would cause a crash. + Fixed a crash that could occur with a neutral engagement. + Fixed a crash that could occur when upgrading stations. + Fixed known issues where colony information would not disappear for a player, preventing re-colonization and causing a crash in some cases. + Fixed the issue where moons were not listed as candidates for viable colonies. + Fixed the issue where moon climate hazard was being reported incorrectly in some cases. + Fixed excessively large station sensor ranges. + Fixed the issue where strike missions would not end automatically. + Fixed missing trade info on systems. Other Fixes: + Fixed an issue where weapon forces were not being applied. + Fixed a rare issue ship-not-responding navigation issue. + Fixed an issue where boarding pods were causing ships to disappear. + Fixed known issues where boarding actions were not taking over ships. + Fixed some known issues regarding ship starting positions in combat. + Fixed an issue where critical hits were being incorrectly applied to drones. Other Changes: + Accelerated combat enemy range distance has been reduced. + Reduced combat scale a bit more. + Improved station construction mission UI. + Survey missions now abort when encountering enemies at a colony. More... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.