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Sword of the Stars II: Lords of Winter Update Released


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r18864b

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Critical Fixes:

+ Fixed the crash that could occur in turn updates during AI fleet management.

+ Station sensor ranges are now enabled again.

+ Provinces are once again only visible once discovered.

+ Fixed known issues regarding rejoining games in the correct player slot.

+ Fixed the crash caused by fleets losing their supporting systems while in transit.

+ Enemy fleets no longer appear in the fleet manager.

+ Fixed an issue where ships could become stuck in a permanently spinning state.

+ Fixed issues relating to excessive force imparted by weapons.

+ Fixed the issue where clicking the menu button in the star map after entering the planet manager would lock out UI control.

+ Fixed the crash that could occur due to combat occurring at a star system with pending station construction.

 

Other Fixes:

+ Fixed a number of Tarka ship and module art issues.

+ Fixed a neutral combat issue for systems involving more than 2 players and one player is neither at war nor allied with any other.

+ Fixed issues where weapons were not auto-targeting planets.

+ Fixed known issues where combat sensor data was shared incorrectly between players. There were some diplomatic edge cases here.

+ Fixed an issue where too much damage was being applied in simulated combat.

 

Other Changes:

+ Drones now automatically launch from platforms.

+ Fleets now display sensor range bubbles once again.

+ Level four and five station structure values have been increased.

+ Added default names to AI fleets.

+ Added three new star maps: Duel, The Heavens and The SotsVerse.

 

capsule_231x87.jpg

 

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