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Trine 2 Update Released


Dirty
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Trine 2

v1.11 - January 11, 2012

 

Major changes:

 

- The Final Chapter (end boss) now restarts properly (boss health) upon Game Over on Medium and Hard difficulties

- Private Game password support in multiplayer

- private lobby with no password is visible to Friends only

- private lobby with a password is visible to everyone but only joinable with the correct password

 

Technical:

 

- fixed cursor being hidden when text chat is active

- fixed Thief's object pushing when the bow is drawn

- fixed experience orb spawn related to frozen goblin archers being shattered

- fixed weapon animation context information missing when visiting the inventory (resulting in a wrong animation for the Hammer)

- fixed minor issue with health item rotations upon spawn

- fixed goblin archers sometimes shooting through breakable objects

- fixed the Knight's Charge so that it doesn't always destroy certain objects (e.g. Wizard's Plank)

 

Multiplayer:

 

- added text about wanting to change characters in multiplayer

- fixed characters being changed in a multiplayer game upon Game Over

- fixed player slot count being incorrect in the server list when players are connected but not spawned

 

Languages:

 

- Polish: fixed Upgrade points amounts

 

Tweaks:

 

- tweaked co-op camera in The Story Begins

- tweaked co-op camera in Forlorn Wilderness

- tweaked co-op camera in Mudwater Dale

- tweaked co-op camera in Mosslight Marsh

- tweaked co-op camera in Petrified Tree

- tweaked co-op camera in Shadowed Halls

- tweaked co-op camera in Hushing Grove

- tweaked co-op camera in Mushroom Caves

- tweaked co-op camera in Mushroom Murk

- tweaked co-op camera in Searock Castle

- tweaked co-op camera in Eldritch Passages

- tweaked co-op camera in Icewarden Keep

- tweaked co-op camera in The Final Chapter

 

- tweaked singleplayer camera in Forlorn Wilderness

- tweaked singleplayer camera in Mosslight Marsh

- tweaked singleplayer camera in Petrified Tree

- tweaked singleplayer camera in Shadowed Halls

- tweaked singleplayer camera in Hushing Grove

- tweaked singleplayer camera in Mushroom Caves

- tweaked singleplayer camera in Mushroom Murk

- tweaked singleplayer camera in Eldritch Passages

- tweaked singleplayer camera in Icewarden Keep

 

- tweaked collisions in Shadowed Halls

- tweaked collisions in Eldritch Passages

- tweaked the lowering platform in Forlorn Wilderness to work with the grappling hook when using a gamepad

 

Mac:

 

- fixed some graphics bugs (shaders)

- fixed font issues (losing the outline during cinematics etc)

- fixed audio sample rate changing

- fixed some focus issues

- fixed mouse wheel so that it can be set for character change

 

capsule_231x87.jpg

 

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