Dirty Posted January 31, 2012 Share Posted January 31, 2012 Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Major changes include: King Arthur II The Role-playing Wargame v1.1.01 - Fixed issue with armies spawning on top of each other with no deployment - Fixed stone circle teleporting, both in main and prologue campaign - Fixed loops, incorrect texts and other bugs in quests - Fixed issues with diplomatic actions - Changed spell penetration level for several spells (e.g. Meteor Strike, Enchanted fog) - Decreased effectiveness of Resurrection spell to reasonable level - Decreased combat stats of Changeling/Sidhe units to reasonable levels - Fixed emergence order of Shard abilities - Fixed difficulty level issues in regard the Mad Emperors army - Casting unit abilities applies to all units selected - Improved general game performance, added option to disable multi GPU optimization - Other minor bug and balancing fixes More... Quote Link to comment Share on other sites More sharing options...
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