Dirty Posted February 13, 2012 Share Posted February 13, 2012 new map added: The Citadel (Team Deathmatch) all sniper rifles now use real bullet physics (subject to further tweaking) updated in-game HUD Bug fixes: - fixed sound of AK-74, Vintorez, Uzi, MP5SD, PKM, AT4, some other minor tweaks to sounds - fixed bug with footstep sounds when running on wooden planks - fixed bug that player was able to jump on almost vertical surface - do not draw particles until all textures are loaded - fixed capture point logic (when one guy was able to stall flag capture versus 2+ enemies) - fixed bug in damage calculations (was not giving enough damage) - final fix for auto-roll to a new game sometimes was joining high level players to newbie games - Fix for the camera slide upwards while quick zooming. - Fix for sound fire event not stopping when game finished More... Quote Link to comment Share on other sites More sharing options...
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