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Really Big Sky Update Released


Dirty
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- Fixed a bug that disabled the volume setting

- Fewer objects on low and medium quality settings

- Typo's have ben fixd

- Removed posting scores to Twitter

- Increased memory efficiency

- Added option to disable the gameover graph to help system performance

- Fixed "Standing in the Swamp of Freaks with a Toad Named Keiran" not displaying on the Options unlock graphic

 

(Previous update)

- Optional laser sight (enabled by default)

- Mini guides displayed during load screens (enabled by default)

- Data Wipe screen

- Wiped data also erases Ultra Weapon purchases and spendable starbits!

- New displayed score method

- Pause gameplay, press ESC on the keyboard (no controller option, sorry!) to pause and resume

- Fixed a graphic positioning bug with the upgrade highlighter

- Reduced maximum number of firewall enemies

- Ultra weapons added to Classic Mode! Once a stat is maxed out, a one-off, re-purchasable version can be bought. Only usable by Player 1. Each weapon ups difficulty.

- Gas Clouds destruction tidied up (better performance)

- Reduced frequency of unique Hell Mode enemies

- Removed Back Pressure Buildup perk from Hell Mode, Hell Mode now has a base BPB rate better than the perk

- Fixed a bug when using the mouse to leave the upgrade screen would buy a Wing Cannon upgrade

- Added a new original song - Clouds by Mr Pineapple

- Added a new original song - Hiding Amongst the Freaks with a Toad Named Kieran by Tom Engels

- Removed the ability to quit by pressing ESC

- Improved the way resolutions are set

- Increased speed of Boss 4's movements and laser attack movement

- Added a limit to how many Spike Cascade obstacles can be on screen at once

- Added a graphic to early Retro Mode eras to increase visibility

- Darkened star bit collection graphic

- Perk Screen Plus Mode now has a warning indicator

- Added a new attack pattern to Boss 4 for higher difficulty levels

- Shortened length of distortion effects

- Upgrades that are too expensive are less visible than affordable upgrades

- Changed some Retry text

- Naked Mode mode multiplier raised a lot

- Boss Rush mode multiplier raised slightly

- Slowed down overall enemy speeds slightly

- Halved enemy speeds during Warp Speed

- Visit the shop after selecting Replay on Classic Mode and when starting up on that mode

- Decreased chance of Powerup Orb appearing by 50%

- Removed leftover score graphics from Peaceful? Mode

- Added dust trail to Boss warning meteors

- Balanced Remix Mode scoring

- Moved the left option select button 7 pixels right

- Increased visibility of menu highlight transparency by 5 shades

- More stats added to the Super Stats page

- Boss sequence randomised on Boss Rush mode, but will never play the same boss in a row

- Added new attack pattern for Boss 3

- Added new difficulty based formulas to Boss 3

- Pandora Box now affects Star Bit movements too

- Reduced explosion damage on Boss 2

- Added new difficulty based formulas to Boss 2

- Less difficulty based HP on Boss 1

- Boss 3's neck changes colour depending on it's current HP level

- Boss 1 beam changes colour depending on it's current HP level

- Firewall and Bullet Orb events spawn more enemies at once depending on the difficulty level

- Added in control limits

- Fixed a bug where Cascade Events weren't ending on death

- Added a shortcut to the upgrade shop from the main menu

- Fixed a stat issue where boss kills contributed to the number of spawned motherships

- Invincible enemies no longer create particles when attacked

- On higher difficulty levels Enemies move at their normal speed

- Wormhole scoring changed

- Added a PLAY+BACK button to the shop menu

- Fixed a bug where the background colouriser wouldn't show up on other modes after Retro Remix

- Charge beam power halved

- Fixed a bug that caused some new games to get stuck on a message screen

- First time games will always display the Replay and Continue text without the other silly versions

- Altered background graphics to be more like the original Big Sky

- Players can now flip the drill around and shoot in Retro Mode by pressing the right bumper

- Shortened reload times after death

- Fixed a bug to stop narration when player dies in tutorial

- Killing a boss adds 5 to the multiplier amount

- Left bumper is now a shortcut to the Steam screenshot function (in-game only, doesn't work in menus)

 

capsule_231x87.jpg

 

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