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Dota 2 Update - March 1, 2012


Dirty
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GAMEPLAY

- Added Bane!

- Added Co-op matchmaking games versus bots.

- Fixed bug with kill credit when illusions get the kill.

- Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away.

- Fixed Mekansm not healing you if it activated right after you come out of Astral Imprisonment.

- Fixed bug with Astral Imprisonment disappearing from invisible units.

- Fixed Essence Aura triggering on zero cooldown spells (like Ball Lightning).

- Fixed being able to trigger Essence Aura with Toss when there are no valid targets to Toss

- Enabled Outworld Destroyer in Captain's Mode.

- Restored previous Blink double click behavior.

- Fixed Courier Speed Burst canceling Transfer Items.

 

UI

- Fixed dragging an item from the courier to a hero's inventory not combining an item properly.

- Fixed some audio settings are not saving correctly (speech level, background sound, boostgain).

- Selling items no longer factors into gold-per-minute.

- Added an option to autoselect summoned units and illusions to the game settings.

- Fixed bug with camera jumping up and down when moving the mouse in the minimap while in spectator chase cam.

- Fixed bug with moving the camera and creating selection windows while in spectator chase cam.

- Fixed bug with some heroes having their Ultimate fire when ALT-TAB (or Windows key hit).

- Fixed some game interface settings not saving.

- Fixed bug where having legacy selected at load wasn't disabling the hero, courier, and neutral binds.

- Added specular, texture quality, and render quality to video settings as performance trade-offs

- Various improvements to unit selection/targeting feedback

- Increased maximum number of people in each chat channel.

- Accepting a game invite via Steam will join that person's party.

- Ignore/unignore options now shown for friends in the main menu.

 

VISUALS

- Added a number of aura effects.

- Fixed Tiny's tree not being properly equipped in his stone grip.

- Fixed an issue where hero movement would stutter on some network connections.

 

AUDIO

- Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Sand King.

 

BOTS

- Made bots want to pick up Cheese with the same rules that they use for picking up Aegis and Rapier.

- Improved bot last-hit logic.

- Bots will now deny using the same logic they use for last-hitting.

- Bots now last-hit and deny while farming a lane, just as they do during the laning phase.

- Fixed issues with loadouts of Bane, Kunkka, and Sniper.

- Fixed bugs with bots geting stuck trying to purchase an item, failing to purchase an item, or dumping items on the ground due to a full stash.

- Bots will stop farming just for buyback when they have 1.5x their current buyback cost.

- If a bot's stash is completely full, they are now more likely to pick their stuff up regardless of its value.

 

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