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Sword of the Stars II: Lords of Winter Update Released


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r19983b

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Critical Fixes:

+ Fixed crashes from indy demands when they do not have a value to select.

+ Fixed a possible crash with pirate-related combat.

+ Fixed a Hiver pathing crash related to retreating.

+ Fixed a plague-related crash.

+ Fixed an emitter-related crash in combat.

+ Fixed all strategic turn-related multiplayer sync issues.

 

Other Fixes:

+ Fixed Scansats and Dronesats not appearing in defense manager widget.

+ Added Battlerider Sats to defense manager.

+ Fixed biome colonizers from hurting biosphere when terraforming.

+ Fixed independents with "RandomOrbital" as their homeworld names.

+ Indy factions now only get one faction type per star system per game.

+ Zuul are no longer able to initiate trade treaties with other factions.

+ Fixed a miscalculation with the tax rate slider.

+ Enabled Diplomacy Interactions on Independent Races you have

completed a study on.

+ Made Survey Button in Independent Study Complete Dialog more clear.

+ Tribute stations now unlock the trade view for Zuul.

+ Star systems now show an effect where recent combats have occurred.

+ Building a science station at an independent world now unlocks a

special research project.

+ Players may no longer repair using enemy systems.

+ Fixed an edge case for when stimulus rolls tried to use data about a

player's homeworld that did not exist.

+ Alien habitation modules now increase RDP.

+ Indy players who lose their colonies are now eliminated from the game.

+ Studied asteroid monitors are now moved into the defense fleet of

the star system/player and will properly function in combat.

+ Modules now yield repair point bonuses.

+ Fixed some defence platforms not being recognized or added to the

defense widget.

+ Fixed known combat zone reassignment issues.

+ Addressed fleet reassignment and naval support capacity issues.

+ Fixed localization names for interceptor missiles.

+ Fixed some overlap/string cutoff issues in UI.

+ Fixed various UI issues in the diplomacy screen.

+ Splinter factions now display the correct avatars.

+ Fixed an issue where splinter factions and easter eggs could show up

as diplomatic entities.

+ Fixed an issue preventing engagement of Hiver gates.

+ Players are now awarded bounties for destroying pirate ships.

+ Neutral indy factions no longer prevent colonization.

+ Friendly Asteroid Monitors now appear in the defense manager.

+ Fixed an issues where the news events were not displaying correctly

for the current turn.

+ Fixed the Line Abreast formation in the fleet manager.

+ Fixed some known turret arc issues.

+ Fixed known issue where heavy turrets on Zuul Armada section not

tracking or firing.

 

Known Issues:

- A network sync error may occur with combat rounds involving 3 or more players.

 

capsule_231x87.jpg

 

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