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Mount & Blade: Warband - Napoleonic Wars Update Released


Dirty
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Changelog 1.003:

 

Bug Fixes

- Fixed that destructible scene props didn't refill their health after a round is over client side

- Fixed the huge lag spike at end of a siege or battle round

- Map placed artillery pieces limbered by a player no longer disappear the next round

- Remade the collision mesh for the barrels

- Non-dedicated servers now show up on the server list

- Fixed an issue that caused occasional lag spikes in siege mode

- Made player selection for admin tools work on non-dedicated servers

- Fixed teleport scripts not working sometimes

- Fixed a crash when opening the pioneer build window when using French localisation

- Fixed that doors in siege mode had much too low health at map start

- Fixed a bug that allowed doors to be destroyed multiple times

- Destroyed doors can no longer be opened or closed

- Fixed an issue that caused no hit sounds or particles to be generated from the first cannonball hit against certain house walls

- Fixed that when changing checkboxes in the admin panel the screen would not fully update

- When spawning with cannons is enabled but spawn with rockets is disabled you are now able to choose your cannon type

- Fixed that in siege your defender lives didn't drop client side when you died

- Fixed a bug where riflemen/cavalry class limits wouldn't let people join a regiment if 100% of the team's skirmishers/cavalry was in that regiment

- Prussian Hussars are no longer better than the hussars of other factions in Commander Battle

 

Performance

- Cannons and rockets that are player spawned are automatically removed after they are not used for 4 minutes in respawn modes, to limit the amount of cannons and rockets in the map for performance reasons

- Improved performance on server to client network data for explosions

- Improved performance on cannon aiming scripts

- Now (hopefully) really fixed performance issues with bonuses

 

Game Balance

- Default rocket limit is now 5% of the team instead of 10%

- Cuirassiers now have additional body armour and same health as everyone else

- Increased sword skill slightly for all sword cavalry

- Decreased the weight of all flags to make flag bearers move faster

 

Features

- Added a new dedicated server command: max_num_bots #set the max number of total bots the server is allowed to spawn (50-500) to allow less powerful servers to run commander battles without problems. Also changeable in the Admin Panel.

- Added two new siege maps: Fort Lyon and Fort Boyd

- Added Intern-admin chat that is only visible to admins. Colour is pink.

 

General Changes

- Added the missing backpack bottle to the Russian Foot Guard

- Admin tools such as Slay, Freeze and Beacon now only show alive players

- Replaced the Japanese "Rising sun" flag with the regular Japanese flag

- Re-organised the Admin Panel to have the less used things at the end

- Redone the French translation to be more French

- Updated various maps to fix some issues

capsule_231x87.jpg

 

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