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More rep for killing lead


conan
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As part of the new JailBreak initiative to discourage rebelling, we are actually putting penalties on killing CTs. The reason being, if you lose rep for killing a CT, you won't want to kill CTs. Through months of various statistical analysis, and many consultations with various PhDs, we have concluded that this will decrease rebelling by as much as 46%. And as a side effect, server population will also increase as much as 12%.

 

Once again, thank you for playing on HeLLsGamers jailbreak, where we have a team of around the clock workers, dedicated to bringing the average player the best experience.

 

 

 

 

 

 

 

 

 

In serious news, as of 24 Mar 08:17 UTC (almost 2 months ago), you have gotten 5 rep for killing lead, and 3 rep for killing a CT.

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As part of the new JailBreak initiative to discourage rebelling, we are actually putting penalties on killing CTs. The reason being, if you lose rep for killing a CT, you won't want to kill CTs. Through months of various statistical analysis, and many consultations with various PhDs, we have concluded that this will decrease rebelling by as much as 46%. And as a side effect, server population will also increase as much as 12%.

 

Once again, thank you for playing on HeLLsGamers jailbreak, where we have a team of around the clock workers, dedicated to bringing the average player the best experience.

 

That is a joke right? Right?!

 

Wow that above time and date is very specific :P

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As part of the new JailBreak initiative to discourage rebelling, we are actually putting penalties on killing CTs. The reason being, if you lose rep for killing a CT, you won't want to kill CTs. Through months of various statistical analysis, and many consultations with various PhDs, we have concluded that this will decrease rebelling by as much as 46%. And as a side effect, server population will also increase as much as 12%.

 

Once again, thank you for playing on HeLLsGamers jailbreak, where we have a team of around the clock workers, dedicated to bringing the average player the best experience.

 

 

 

 

 

 

 

 

 

 

In serious news, as of 24 Mar 08:17 UTC (almost 2 months ago), you have gotten 5 rep for killing lead, and 3 rep for killing a CT.

 

LMFAO, BonBon I noticed that your hair is starting to turn neon blue and spike straight up all over..... *Trollface*

BonBon + Friends - http://25.media.tumblr.com/tumblr_levsv4EOUY1qze8b3o1_500.jpg

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LMFAO, BonBon I noticed that your hair is starting to turn neon blue and spike straight up all over..... *Trollface*

BonBon + Friends - http://25.media.tumblr.com/tumblr_levsv4EOUY1qze8b3o1_500.jpg

 

bonbon is the one with the green hair.

OH NO! YOU CAN'T HANDLE THE BONBON GSG34295849392858234589!!! AWESOME OVERLOAD!

(you should add me to that list of holding it.. <3) Bonbon is good at these believable fake announcements... too good... DUNDUNDUNnnnnnnnnnnnn

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That is a joke right? Right?!

 

Wow that above time and date is very specific :P

 

Haha yeah, the date was taken right off the repository. And conan, you DO ALREADY get extra rep for killing the lead. You have for almost 2 months now. Didn't you read my full post? :(

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i like the idea of 10, any one can kill a derp ct but the lead always seems to be hiding and staying away which makes it harder to kill him. 10 rep pts will make the hunt for the lead more worth while. FUCK LR AQ REBEL!!!

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Nothing is ever good enough for Conan

 

I DEMAND PERFECTION FROM BONBON, but because he is Canadian he has a learning curve, so i must annoy him until he gives in and becomes DABONBON. Plus i like rep because it makes me red for 5 seconds

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Jailbreak is slowly turning into a hardcore WoW like RPG. Soon aQ will organize a 10 man raid on armory in search of epics.

 

LMFAO!! It has already been done though, we don't need epics...we have a Legendary, must I say what it is?.......oh alright...AQ SCOUT!!!!

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maybe we should raise the rep given to people who freekill bonbon instead.

 

I don't think anyone's ever noticed this, but you actually lose ten rep for killing me on T, and 15 for killing me on CT. The only reason no one's ever noticed is probably because no message is displayed. It just takes it straight from your rep, and doens't notify you.

 

 

 

But back on topic, if we keep increasing the amount of rep people have, you do realise that we're going to have to raise the cost of everything, right? Inflation, it's elementary, my dear Conan.

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I don't think anyone's ever noticed this, but you actually lose ten rep for killing me on T, and 15 for killing me on CT. The only reason no one's ever noticed is probably because no message is displayed. It just takes it straight from your rep, and doens't notify you.

 

 

 

But back on topic, if we keep increasing the amount of rep people have, you do realise that we're going to have to raise the cost of everything, right? Inflation, it's elementary, my dear Conan.

 

you already need to increase what it takes to level. Originally it took AQ like 4 months to go from lvls 1-15.. with 100+ members. with all these changes (rep and points being merged, 10 points for LR, rep for killing, 7 points per drug instead of 2) its too quick and easy to level. the inmates gang is already level 15 in like 2 weeks.

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you already need to increase what it takes to level. Originally it took AQ like 4 months to go from lvls 1-15.. with 100+ members. with all these changes (rep and points being merged, 10 points for LR, rep for killing, 7 points per drug instead of 2) its too quick and easy to level. the inmates gang is already level 15 in like 2 weeks.

 

Hmm, the inflation does raise a good point. Although, it didn't quite take 4 months to get to level 15. It was more like 1-2 months. But after that it took like 5 days to 16, 7 for 17, 14 for 18, 28 for 19 and like 2 months for 20 :P

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