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Sins of a Solar Empire: Rebellion Beta Update Released


Dirty
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Stardock Entertainment and Ironclad Games are pleased to inform xenos-loving galactic conquerors that the Vasari Empire arrives in Sins of a Solar Empire: Rebellion today with the release of Beta 3 for all pre-order customers.

 

NOTE: BETA 3 IS NOT COMPATIBLE WITH PRIOR SAVE GAMES OR REPLAYS.

Changes From Beta 2c:

 

[ Graphics ]

 

  • Further refined shield effects.
     
  • Increased large debris sizes.
     
  • Fixed some incorrect shield meshes.

[ Gameplay ]

 

  • The Vasari Loyalists and Rebel factions are now available for play!
     
  • All races Scout frigates should now be able to properly detect mines again. This ability has been made passive.
     
  • Flagship's no longer have a role type.
     
  • Flagship's now count as Battleships in terms of stats.
     
  • Fixed bug that would improperly boot host and players from a Friends Only ICO game.
     
  • Fixed bug that was causing abilities that target strike craft to fail.
     
  • Added missing string for ally titan lost.
     
  • Fixed bug were Research and Occupation victories would not cause a loss for opponents.
     
  • Added Titans to new Titan statcount type.
     
  • Fixed a possible false positive save state mismatch bug (multiplayer desyncs).
     
  • Fixed bug with HyperspaceAntimatterCostAdjustment - was being calculated incorrectly.
     
  • Fixed desync bug in multiplayer.
     
  • TEC
    • Removed improper constraint on Corsev's Boarding Party ability that prevented it from converting in non-Friendly gravity wells.
       
    • TEC Loyalists
      • Furious Defense ability hull damage autocast levels adjusted per updated HP stats.

    [*]Advent

    • Fixed bug with Cultural Integrity Envoy ability that prevented it from working.
       
    • Fixed bug with Cultural Assistance Envoy ability that was causing it to increase, rather than decrease, planet upgrade build times.
       
    • Advent Loyalists
      • Unity Mass will no longer be buffed by illusion ships.
         
      • Subjugating Assault ability will now properly toggle off.

      [*]Advent Rebels

      • Strength of the Fallen will no longer be buffed by illusion ships.
         
      • Unyielding Will duration increased from 60/60 to 120/240.

[ Sound ]

 

  • Fixed missing capital planet lost voiceovers.
     
  • Fixed enemy research victory 50% complete voiceover.

[ Modding ]

 

 

  • Various Galaxy Forge bug fixes.

 

 

capsule_231x87.jpg

 

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