Dirty Posted May 19, 2012 Share Posted May 19, 2012 r21284c ----- Critical fixes: + Fixed a new core bug that was leading to AI expansion, design and fleet composition issues. + Fixed a crash that might occur if a homeworld was eliminated. + Fixed an admiral and Suul'ka related crash. Other fixes: + Fixed a rendering error that was causing particle effects to LOD out early. + Fixed a bug that was allowing players to see enemy systems if they had naval stations. + Fixed hiver gate, badge icon, naval icon and homeworld effect persistence upon re-entering the star map. + It is now possible to build stations in independent systems. + Fixed a case where a player could attempt to send two colonization missions to a system with one habitable planet. + Fixed an issue that was preventing the star system tool tip from appearing in the first few turns. + Fixed an issue that was making clicking to zoom in on a fleet tricky. + Fleets no longer disband automatically when relocated unless there is not enough support capacity available. + Fixed an issue that was causing Suul'ka to bore node lines. + Station retrofit now has a scrollbar for weapon lists. + Fixed the issue that was preventing freighters from moving in combat. + Recent survey effects are now excluded from your own systems. + AI now retires obsolete designs. More... Quote Link to comment Share on other sites More sharing options...
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