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Mount & Blade: Warband - Napoleonic Wars Update Released


Dirty
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Changelog 1.004

 

Bug Fixes

- Admin chat no longer switches between universal and inter-admin when using the letters I or U in a message.

- Fixed a problem where some horses changed colour when your distance to them changed.

- Players hit by a firearm now properly play a bullet hit body sound.

- Fixed problems with defender lives counter in Siege mode.

- Fixed issues where the respawn counter did not get displayed, or did not disappear after spawning.

- The French translation no longer causes crashes when accepting a duel.

- You can now construct a fence when building upon other scene props.

- The server console no longer returns a wrong input error when you set a variable to the same as its current value.

- Map placed rocket launchers now respawn the next round when picked up, as they should.

- Fixed a bug that caused certain destructible objects to be possible to walk through the next round if destroyed.

- Fixed all the missing strings from the German and French translations.

- Bots in Commander Battle should (hopefully) charge now when a player disconnects.

- Fixed teleport problems with the siege gamemode, when the fort wall gets hit.

- Low damage melee hits will now only generate thump sounds and no blood splash sounds.

- In the Duel gamemode, you will now no longer regain health when you kill a horse.

- Particle and sound effects placed by mappers will now always emit their effects, as they should.

 

Performance

- Rewrote siege spawn code to greatly improve performance on the server CPU.

- Further improved the performance when having bonuses enabled.

- Improved client side frames per second with explosions and destruction.

- Reduced the long wait when a new map is loaded on the server.

- Generally improved overall server and client performance and reduced lag.

- Reduced overall memory usage and reduced startup loading time slightly.

 

Game Balance

- Russian Jägers can now choose to use a cavalry musket instead of the rifle.

- Lowered the cannon accuracy slightly.

- Doubled the health for doors.

- Increased the damage for all swords.

 

General Changes

- Added a new map: Hungarian Plain

- Various updates to maps, fixing bugs and improving performance.

- Round time in Battle mode now starts after the first player has spawned, to allow slower clients to spawn within the 30 sec spawn window.

- Made Toggle Walk a configurable game key, in the place of the Warband native zoom key.

- Equipped the Russian Jäger NCO with a firearm.

- Added a full Russian translation.

- Added preview images for Fort Boyd and Fort Lyon in the admin panel.

- Stray horses will now not run away anymore, unless they take damage.

- Added anti-cheat protection for the zoom exploit.

- Added an icon on the Conquest flag selection map, showing your current position.

- The player beacon icon is now located a bit above the player.

- Changed the maximal defender lives that admins can set for siege from 5 to 10.

- Added a Open/close caption to the doors.

 

capsule_231x87.jpg

 

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