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Nuclear Dawn Update Released


Dirty
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Nuclear Dawn Update 6.4 - June 2012:

 

New Features

- Added new structures, Barrier and Wall.

- Added ctrl-click for building to allow immediate placement of another instance of same structure.

- Added offline practice mode.

 

Other Enhancements

- Updated main menu to be cleaner and friendlier.

- Added text on hud to show the effective squad gizmo, if any.

- Improved crash handling/reporting.

- Improved bot logic.

 

Other Fixes

- Fixed nano skin particle sometimes getting stuck on.

- Fixed radar kit appear at stealth sniper's feet.

- Unit group selection keys are now disabled in commander spectate view.

- Commander can no longer build when signal is lost.

- Fixed round end display showing level 60 for any higher level.

- Fixed more cases where a building hologram could get stuck on commander's screen.

- Fixed multiple issues with custom content http downloads on Mac.

- Fixed a common server crash that would sometimes occur on map change.

- Fixed being able to teleport to EMP'd Transport Gates.

- Fixed some map loading screens showing team bases swapped.

- Fixed some map loading screens having doubled, ghosted text.

- Fixed Squad-only Voice Comm in Options binding to regular Voice Comm button.

- Fixed rank names not displaying for ranks higher than 60.

- Fixed being able to build structures in the ground when commander clipped with world geometry in most maps.

- Slightly reduced the artillery damage to players

- Slightly reduced the BBQ impact on players

 

Downtown

- Fixed benches disappearing in the metro station

- Fixed a bunch of see through chairs due fade distance

- Fixed clip brush on shopping mall roof blocking the player

 

Clocktower

- Fixed floating props on tunnel ramp

 

Authoring Tools

- No longer "Beta".

- Added Metro map source to sdk_content.

- Updated wiki link in launcher, added forum link.

 

capsule_231x87.jpg

 

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