Dirty Posted July 10, 2012 Share Posted July 10, 2012 Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Major changes include: King Arthur II The Role-playing Wargame v1.1.08 - Fixed an issue of unit levels at Military Training - Quests dont spawn on armies anymore - Fixed display bug at the final Objectives - Fixed Minimap issue of Victory Locations in certain battles - Sir Lancelot's Grail Shard fixed - Retroactively fixed an issue with earlier saves being stuck regarding late-game Objectives - Fixed issue of forged set items (recipe) - Beast Master skill fixed - Respected trait fixed - Fixed recipes lacking components missing components added to the Campaign - Fixed path finding on the Campaign map clearly seen if a location is reachable on ground or Teleport required - Hero requirement at battle quests fixed - Fixed the tooltip of Spellpower at the Military panel - Beastmaster trait boosts the Lair locations in the province of the liege lord from now on - Several issues fixed at the Spanish, French, Russian and German localized versions - Other minor bug and balancing fixes More... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.