Dirty Posted July 20, 2012 Share Posted July 20, 2012 HIGHLIGHTS - Added Naga Siren! - Added new stats dropdown feature when spectating! - Enabled Naga Siren in Captain's Mode GAMEPLAY - Added Naga Siren! - Enabled Naga Siren in Captain's Mode. - Beastmaster: Fixed the path that Wild Axes take. It should now work the way it was originally intended. - Disruptor: Fixed Glimpse affecting Warlock's Golem and Spirit Bear. - Rubick: Fixed Warlock's Shadow Word refreshing its debuff version when stolen and cast as a buff. - Rubick: Fixed Dazzle's Weave refreshing its debuff version when stolen and cast as a buff. - Rubick: Fixed restealing an ability (stealing another ability in-between) not restting its cooldown. - Silencer: Fixed Curse of the Silent affecting Warlock's Golem and Spirit Bear. - Storm Spirit: Fixed Static Remnant blocking creep camps. - Templar Assassin: Fixed Refraction being dispellable. - Undying: Fixed a case where early game zombies could sometimes get stuck with an earlier or invalid level of Deathlust into the late game. - Undying: Fixed Zombies being controllable when their target goes invisible. - Wisp: Fixed Spirits detonating on non-hero units like Spirit Bear. - Fixed Diffusal Blade stopping Force Staff movement. - Fixed Templar Assassin's Refraction and Pipe causing Blink Dagger to not get disabled. - Fixed illusion item locations not matching the source hero. SPECTATOR: - The Director will now acknowledge all Ultimate usages not just the ones that damage, so you can no longer pretend that Echo Slam in the jungle by yourself didn't happen. - Tweaks to Directed camera framing and movement. UI - Added chat spam throttling. - Players that have not purchased a Tournament Pass will no longer be able to watch that Tournament's replays. - Sellback times no longer expire when moving items to the courier. - Commendations are now only allowed from within games. - Commendation totals are not incremented until the game is finished. - Commendation totals are not incremented if the game was less than 10 minutes long. - Fixed item stocks not restoring correctly when multiple items are sold back within the sellback time. - Added a message when a player destroys the Aegis. - Added confirmation dialog before starting a Tournament game with one or more teams not specified. - Added client-side console variables allowing spectators to locally disable certain announcer lines. Especially useful for broadcasters. The cvars are: - cl_dota_speech_spec_towerattack, cl_dota_speech_spec_towerfalls, cl_dota_speech_spec_barracksattack, cl_dota_speech_spec_barracksfalls, cl_dota_speech_spec_ancientattack, cl_dota_speech_spec_enemybasefalls, cl_dota_speech_spec_idles . - Set any of them to '0' to prevent that line from playing. (Broadcasters will almost always want to set cl_dota_speech_spec_idles 0 ). - Multiple players who have the same announcer equipped in the same game should now hear the same line being spoken. BOTS - Enabled AFK and leaver penalties for co-op bot matches. - Re-enabled rewards for co-op bot matches.- Added new stats dropdown feature when spectating! More... Quote Link to comment Share on other sites More sharing options...
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