Dirty Posted August 17, 2012 Share Posted August 17, 2012 Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) Updated client rate value to default to 30000 to improve network performance for most playersRate was previously set by Steams Internet connection speed settingUpdated client rate value to be stored in the config.cfg file Team Fortress 2 Fixed a crash caused by a string table overflow Fixed a client crash related to the freeze panel Fixed a client crash related to ragdolls Fixed a client crash related to the Mann vs. Machine upgrade panel Fixed a client crash related to Mann vs. Machine stats Fixed a crash related to server plug-ins spawning a Mann vs. Machine Tank before the game is ready Updated the dedicated server to exit when attempting to start a Mann vs. Machine map with less than 32 maxplayers Fixed mp_timelimit causing Mann vs. Machine mode to not reset properly when the defenders lose Fixed the Mann vs. Machine wave loss/victory dialog buttons not being clickable sometimes Fixed the Mann vs. Machine victory dialog getting stuck on the screen Fixed the Mann vs. Machine wave summary dialog showing up at the beginning of the first wave Fixed seeing incorrect upgrades in the Mann vs. Machine upgrade panel Updated upgrade icons to remove numbers Fixed Sentry Busters picking disposable buildings as valid targets Fixed an instance of the Sentry Buster sound looping endlessly Updated the backpack image for Archimedes to fix an alpha channel problem Updated the colors for The Battery Bandolier Fixed the disconnect reason not being localized properly for Mann vs. Machine mode Fixed player glow colors not based on player health in some community mods outside of Mann vs. Machine mode Removed console spew related to missing movement warnings Updated the matchmaking ConVar tf_mm_strictA value of 2 will hide the server from the server browser but will still allow direct connections [*]Updated Mvm_Mannworks Adjusted clipping on left side drop down where bots may become stuck Fixed lighting seam near base Fixed vphysics prop error in console Minor clipping pass on areas players may become hung up on More... Quote Link to comment Share on other sites More sharing options...
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