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Torchlight II Product Update


Dirty
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1.13.5.12 Patch Notes

Patch 1.13.5.12

Released October 11, 2012

 

MISC

- Fixed Engineer armor set that was showing up as white geometry

 

PERFORMANCE

- Additional UI performance improvements

- Additional rendering performance improvements

- Precacheing of skills, missiles, and particles to reduce the appearance of stutters the first time those assets are viewed on some machines

 

STABILITY

- Fixed a crash that could occur with a dying pet that proc'ed on save restoration

 

SKILLS

- Fixed some issues with Stormclaw bolt chaining

- Blazing Pillar will no longer give enemies the ability to burn you!

- Shockbolts and Shocking Orb can now build charge

- Fixed several non-working augment affixes

- On-Death Procs properly cool down if required (Fixes several issues where a proc ceases functioning after a period of time)

- Blade Pact and Stone Pact last for listed time

 

ITEMS

- Lore item set now has a tangle ability, instead of a nonfunctional acidrain proc

- Several affixes that work based on unit proximity can work in parallel, when they could not before

 

GAMEPLAY

- Fixed several issues where procs could be precluded from activation

- Set bonuses based on nearby monster count work properly

- Some more multiplayer XP distribution fixes related to player/killer delta

- Can't turn alignment on something that attaches to its master

- When a left-click skill is bound, skills won't track a second mouse click if you click and click-away again (keeps you from pointing the wrong direction sometimes)

- Player block cap set to 75 instead of 50

- Elemental armor reduction can't reduce armor below zero

- Champions all have 100% charm resistance

- Siege Turrets have 100% charm resistance

 

LEVEL SCRIPTING

- Can't prematurely activate Vyrax tower warp with teleportation

- Various minor level fixes

- Various visual updates to the Three Sisters' Lair

- Some snow effects were not properly tagged as 'weather' so would not disable when weather was turned off

- Tutaran trap fixes

- Alchemist can no longer be 'started' on his third stage by rerolling, going to the next level waypoint, and back up.

 

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