Dirty Posted October 17, 2012 Share Posted October 17, 2012 -Fixed a crash when loading into levels on certain integrated or mobile graphic cards which have restrictions on non power of two sized textures. -Fixed a crash with mouseover FX on objects when in Focus mode. -Improved error handling of startup failures. -Updated DirectX installation now triggered if necessary. More... Quote Link to comment Share on other sites More sharing options...
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