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Nuclear Dawn Update Released


Dirty
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Nuclear Dawn update 6.7

 

Enhancements

- Added support for Steam Workshop for sharing custom maps.

- Added average player rank to server browser and Play Now server calculation.

- Sprays and kit/gizmo preferences now sync with Steam Cloud.

- Improved alt-tab handling under Windows Vista and Windows 7.

- Added community-contributed kill icon updates.

 

Other fixes

- Fixed occasional 'stuck' bug after spawning.

- Fixed ammo counter on daisy cutter for CT Assault & Support and Empire Support.

- Fixed ammo counter on CT Stealth.

- Fixed an issue where chat would not show to commanders until they clicked the chat box.

- Fixed crash on game launch if squad talk key is pressed during start.

- Fixed glitch where research-restricted kit could show as selected even if unusable.

- Fixed squad chat not working if mega menu was open.

- Fixed exploit allowing research/structure pre-reqs bypass for building.

- Fixed a con_logfile ConVar exploit.

- Fixed an issue with localization of disconnect messages.

- Fixed an issue with bullet particle effect on some weapons.

- Fixed command bunkers decloaking own team's Stealths.

- Fixed another joinclass command crash exploit.

- Fixed console error when reloading shotgun.

- Fixed some intermittent client and server crashes, including crashes related to multi-core rendering being enabled.

 

Community requests and mod support

- Added Sketchup Tools to ND Authoring Tools.

- Added a Reset input to resource point entities for map scripting.

- Changed Warfare win condition to All bunkers eliminated instead of one bunker eliminated by request for custom maps.

- Unlocked sv_gravity and cl_show_self_hypospray_effect ConVars by user request.

- Fixed further issues with load order between disk files, map files, and vpk files.

- Fixed bspzip'd map backgrounds and map scripts to be read correctly.

- Fixed vpk.exe always implying -M and -v options despite documentation.

 

capsule_231x87.jpg

 

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