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Serious Sam 3 Update Released


Dirty
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Update 171822

 

- Prepared everything for Steam Workshop support.

- Added Bulgarian locale.

- Fixed a crash occuring on server if a client equips sledgehammer, climbs onto a ladder and disconnects while still on the ladder.

- Fixed a crash on dedicated server occuring in coin-op if a game ends with all players disconnected.

- Fixed another way to get out of map on Medina.

- Mirror reflections are now disabled at low GPU quality.

- More optimizations on OpenGL (GLSL) shaders.

- Glowing in menu is now disabled on OSX and Linux platforms, and on 'lowest' GPU quality preset.

- Updated fbx import-export interface to make it accessible from the model editor.

- SeriousEditor: Fixed crash when trying to solve solution which doesn't have lightmaps' dimensions of power of 2.

- SeriousEditor's file open dialog is now better at handling files with weird path formats (mixed slashes and backslashes, dot-dots...)

- Updated browser list control to display green checkered background for files without a catalog index.

- Voice chat now also works via OpenAL, if enabled via svm_bOpenALVoiceRecording. It is enabled by default on Linux, but disabled by default on OSX, because OpenAL recording is broken in most OSX versions.

 

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